All data is encoded in binary––1 (status of on) and 0 (off status). Color images are composed of group of color, with different amounts of red, green, and blue (ranging from zero to 255). Different values of these colors make up a single pixel. Thus, Image files contain millions of these color combinations. Each color channel is represented by eight bits. Eight bits = 1 byte. One color channel, red, green, or blue is represented by 8 bits or one byte. For example, blue is 01100110.
<span>A network with 6 bits remaining for the host portion will have 62 usable hosts. The netmask is </span><span>255.255.255.192/26, the shorthand is [6-bit] which is equal to the number of addresses as <span>= 62 hosts + 1 bcast + 1 net base</span></span>
Explanation:
To understand how this program is working let us print the variable value at different stages of the program so that we can understand how it is working.
Intitally, value=10 when it was declared.
Then we added 5 and it become value=15
then we used fork() function which creates a parent(orignal) and child(duplicate)
When fork() succeeds it returns the child pid to parent and returns 0 to the child. As you can see (pid > 0) condition is always true therefore the parent pid value becomes 35 ( 15+20) and the child pid value becomes 0.
#include <stdio.h>
#include <unistd.h>
int main( ) {
int value = 10;
printf("%d\n",value);
int pid;
value += 5;
printf("%d\n",value);
pid = fork( );
printf("%d\n",pid);
if (pid > 0 )
{
value += 20;
}
printf("%d\n",value);
return 0;
}
Output:
10 (initial value)
15 (modified value)
5343 (pid when fork is used)
35 (final modified value)
0 (child value)
15 (the parent value when fork was used)
Answer:
Sprints.
Explanation:
Project management can be defined as the process of designing, planning, developing, leading and execution of a project plan or activities using a set of skills, tools, knowledge, techniques and experience to achieve the set goals and objectives of creating a unique product or service. Generally, projects are considered to be temporary because they usually have a start-time and an end-time to complete, execute or implement the project plan.
In Agile management, timeboxing can be defined as a fixed, maximum unit of time (iteration end date) that is alloted to a project or an activity.
This ultimately implies that, timeboxing is used for defining and limiting the amount of time alotted or dedicated to a project or an activity. Thus, timebox is a unit of time.
Generally, short iterations are used by Scrum teams to receive a quick feedback from various customers at a specific period of time.
In Scrum, the name for this timeboxed iteration is known as Sprints and it is usually one week.