Yes the video games have a stronger influence than movies on risk-taking behavior.<span />
Answer:
They can put free classes and free teaches for people who wanna do physical activity and they could even open more gyms but they could make them free for people who cannot afford a memebership and all that at the gym
Explanation:
Soon as I get a notification ill edit it but plz tell me what unit of measurement is happening here or specify the tools.
Could you explain what you are trying to find out
They work with their hands. Examples are: activities, puzzles, board games, etc. They require a more interactive learning environment.