D. Computer game designer.
They'e use geometry mostly in graphics.
"Isometric Graphic Design can be used to create an object that appears to be 3D, but is not. Isometric projection is the process of tilting a certain axis to change the angle at which an object is viewed."
Answer:
Step-by-step explanation:
To break down the volume even more, the base of a cylinder is pi(r)^2
Instead of V=Bh use V=pi(r)^2h (it's broken down more so it's easier to understand)
So just plug in the values to make B:
B=pi(r)^2
B= pi(8.3)^2
Answer:
Step-by-step explanation:
Factor all the factors making up the square root.
108: 2*2*3*3*3
a^7: a*a*a*a*a*a*a
b^5:b * b * b * b * b
The rule for taking a square root of this is
For every pair, you get to take one number outside the root sign and throw the other one away.
2*3*a * a * a* b * b√(3*a * b)
6a^3b^2 * √(3*a*b)
The answer is 39, jk=18 because j multiplied by k is 18 and then i added 3 and i got 21, then k (6) multiplied by 3 is 18, so then i added 21 and 18 and i got 39
Answer:
6 square units is the answer