Answer:
Many old-school producers still grit their teeth when the topic of Distortion comes up. This is because Distortion was a big problem back in the days. Volume levels would go beyond what a certain piece of hardware could handle and you’d end up with a tidal wave of unwanted noise that would kill your mix.
The Distortion of today is not that different, except for the fact that it has gone from undesirable effect to creative tool. Most Distortion tools – we should really say Distortion simulators – imitate certain forms of analog Distortion while giving it a spin of their own. Guitar amps are excellent examples of this, often used to give electric guitars their raw and rocky edge.
But Distortion is also a great weapon for dance music producers, not just for the people who like harsh guitar riffs. In its plug-in form, Distortion tools add large amounts of gain to your audio signal, causing the peaks of the signal/sound to compress or clip. This leads to various effects, such as added harmonics and a smaller dynamic range. But most importantly, the right amount of Distortion can make your audio signal sound warmer and more nasty. And that’s exactly what you wanted, right?
Explanation:
Answer:
New recording technology, new musical technology and new listening technology has meant that the way of music has been changed completely. The way we listen to music has changed dramatically. ... Many artists rely on auto tuning technology, so that any imperfections in their pitch or tone can be instantly corrected.
Explanation:
autotune basically is the one reason ppls songs sounds good everyone uses auto tune without ppl sound like trash
Answer:
Comes from a source within a film's world and could be heard by characters is the correct answer.
Explanation:
Diegetic sound is defined as a noise that comes from the screen; some examples are dialogs from other people, footsteps, motors, and so on. Since it comes from the screen itself, characters can listen to it but they don't have to react to it. Diegetic sound is different from Non-diegetic, since this last one refers to the sounds that don't come from the screen, such as music or special effects.
Answer:
There would be a deck, mast, cabin, cargo area, cannons, and 10 people
Explanation:
Deck: 10 yards by 25 yards
Mast: (sails) 50 meters tall 45 meters wide **3 of them**
Cabin: (Under deck) 10 feet deep, 10 yards wide, 10 yards long
Cargo area: (Under deck) 10 feet deep, yards wide, 5 yards long
Cannons: (On deck): 20 cannons all next to each other, with the area of 5ft pi.
:) we shoot other ships with the cannons ;)
Answer:
wow its looks nice! thx for the points
Explanation: