Answer:
D. the necessity in a barter system of each trading partner wanting what the other has to trade.
Explanation:
Double confidence of wants was one of the shortcomings of the barter system.
For example, if someone wants corn and has yam. He has to find someone that wants yam and has corn to trade in order for a trade to occur.
The introduction of money solved this problem.
I hope my answer helps you
The correct answer is C. A distribution of small percentage of profits to shareholders.
The loss of Sony on Playstation is covered by the gain on PS+ sales. The profit from PS+ is interdependent on sale of Playstation.
<h3 /><h3>What is interdependence?</h3>
Interdependence is the state of being dependent on a thing. In the scenario provided the sale of PS+ that is the games can only be sole when the Playstation is sold. This makes the sale of PS+ interdependent on the sale of Playstation.
Interdependent goods are dependent on other product for sale and a sale of one would result in the sale for the interdependent good.
The loss made on sale of Playstation of $60 can be recovered easily by the sale of PS+ as all the purchaser of Playstation will be spending a good amount on the purchase of PS+ which makes the loss profitable for Playstation Company.
Learn more about interdependence at brainly.com/question/27251361
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<span>The cost of goods sold will increase by $215, while the merchandise inventory will decrease by a value of $215. This will even out the books to show that there was a shrinkage at the end of the year over and above that which was thought to have taken place.</span>
Answer:
A. $5,460
Explanation:
Expected rate of defects = 7%
Average repair cost = $70
Total sales = 1,200 units
Actual defective units = 6
Liability for product warranties (L) at month-end should be the difference between the expected warranty costs (EW) and the actual warranty (AW) costs:

Liability for product warranties at month-end should be $5,460.