Answer:
The answer is "Option d".
Explanation:
The Iteration Management is also an activity in which all members of the team will determine how many the backlog team will allocate towards the next Iteration, and each team wraps up the work only as a group of determined iteration targets. in the given question the "choice d" is correct because The plans to achieve without training entered PO or design staff and requirements have not even been identified, and the wrong choice can be defined as follows:
- In choice A, T' he PO doesn't give the story detail, that's why it's incorrect.
- In choice B, the doesn't a team left the past for more refining with the PO in the Project Backlog, that's why it's incorrect.
- In choice C, The Development Team has not found some other team dependency, that's why it's incorrect.
Answer: testing
Explanation:
Testing an answer with multiple attachments
Complete Question:
Recall that with the CSMA/CD protocol, the adapter waits K. 512 bit times after a collision, where K is drawn randomly. a. For first collision, if K=100, how long does the adapter wait until sensing the channel again for a 1 Mbps broadcast channel? For a 10 Mbps broadcast channel?
Answer:
a) 51.2 msec. b) 5.12 msec
Explanation:
If K=100, the time that the adapter must wait until sensing a channel after detecting a first collision, is given by the following expression:
The bit time, is just the inverse of the channel bandwidh, expressed in bits per second, so for the two instances posed by the question, we have:
a) BW = 1 Mbps = 10⁶ bps
⇒ Tw = 100*512*(1/10⁶) bps = 51.2*10⁻³ sec. = 51.2 msec
b) BW = 10 Mbps = 10⁷ bps
⇒ Tw = 100*512*(1/10⁷) bps = 5.12*10⁻³ sec. = 5.12 msec