There are several ways two triangles can be congruent.
<em> congruent by SAS</em>
<em> congruent by corresponding theorem</em>
In
and
(see attachment), we have the following observations
--- Because O is the midpoint of line segment AD
--- Because O is the midpoint of line segment BC
---- Because vertical angles are congruent
---- Because vertical angles are congruent
Using the SAS (<em>side-angle-side</em>) postulate, we have:

Using corresponding theorem,
---- i.e. both triangles are congruent
The above congruence equation is true because:
- <em>2 sides of both triangles are congruent</em>
- <em>1 angle each of both triangles is equal</em>
- <em>Corresponding angles are equal</em>
See attachment
Read more about congruence triangles at:
brainly.com/question/20517835
Answer:
false
Step-by-step explanation:
as a guy who studied calculus, a lot of things were done that are just mathematically incorrect. for instance,
infinity - infinity is not 0.
0÷0 is undefined. so you cant just equate it to ( 2 × infinity)
to sum up this proof is entirely false.
if you still have any doubts make sure to ask.
Answer:
Step-by-step explanation:
<h3>a)</h3>
8 adult tickets cost 8($9.50) = $76
21 kids tickets cost 21($3) = $63
The total cost of these tickets is $76 +63 = $139.
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<h3>b)</h3>
aa adult tickets cost 9.50aa
kk kids tickets cost 3.00kk
The total cost of these tickets is 9.50aa +3.00kk.
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<em>Additional comment</em>
We ordinarily expect a variable to be a single letter. This problem statement defines each variable using a double letter, so that is what we have used. (Sometimes Brainly doubles up variable content in copied text, so we suspect that may have happened here.)
ANSWER: $ 912 .
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Explanation:
_______________________________
75x + 12 = ?
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Substitute "12" for "x" ; to solve:
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75*(12) + 12 = 912 .
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Answer: $912.
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<span>x^2 -4x -32
</span>a =1b= -4c= -32
The x,y points of the vertex are usually referred to as Vertex = (h, k)where h = -b / (2 * a)
h = --4 / (2 * 1)h = 4 / 2h = 2
k = ah^2 +bh + ck =1*4 -4*2 -32k = 4 -8 -32k = -36
vertex = (2, -36)axis of symmetry = x position = 2
Source:http://www.1728.org/quadr3.htm