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aivan3 [116]
3 years ago
11

You can use ____ arguments to initialize field values, but you can also use arguments for any other purpose.

Computers and Technology
1 answer:
Fofino [41]3 years ago
7 0
B.constructor I think that’s the answer
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Generally speaking, manufacturing overhead is applied to production by means of a __________ __________ __________, which is com
Mkey [24]

Answer: Predetermined Overhead Rate, Estimated Manufacturing Overhead and Annual Activity Level.

Explanation:

Generally speaking, manufacturing overhead is applied to production by means of a predetermined overhead rate, which is computed under the general formula of dividing estimated overhead rate by some measure of the annual activity level.

A predetermined overhead rate is usually calculated at the beginning of an accounting period. It is calculated by dividing the estimated manufacturing overhead by an activity driver (e.g machine hours).

5 0
3 years ago
Read 2 more answers
A deluxe meal, represented by a DeluxeMeal object, includes a side dish and a drink for an additional cost of $3. The DeluxeMeal
STALIN [3.7K]

Answer:

DeluxeMeal burritoCombo = new DeluxeMeal ("burrito", "chips", "Lemonade", 7.49);

Explanation:

The above statement will be inserted in the software and the result will show the Deluxe meal details such as burrito which is an entrée, chips are side dish and lemonade is a drink. The cost of single burrito is 7.49 so with the meal the cost will be $3 higher which means the total cost will be $10.49

4 0
3 years ago
What is the difference between a fragment shader and vertex shader? How do they relate?
Inessa05 [86]

Answer:

vertex  shader is performed, while on each pixel,  fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex

Explanation:

A shader fragment is the same as a shader for pixels.

A major distinction is that a shader of the vertex can alter the vertices characteristics. whixch are the end points of polygon

On the other side, the fragment shader is responsible for the display of the pixels between the vertices. They are interpolated by particular guidelines between the specified vertices.

On each vertex, vertex  shader is performed, while on each pixel,  fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex

5 0
3 years ago
Which are characteristics of pseudocode? Select all that apply.
jeka94

Answer:

A,B,C

Explanation:

3 0
3 years ago
Help me with this please​
Gnesinka [82]
Different types of connections are..

-A network is two or more devices connected through links.

-There are two possible types of connections: point-to-point and multipoint.

-A point-to-point connection provides a dedicated link between two devices.

Explain the different types of topologies

-Star network…
In star topology each device in the network is connected to a central device called hub. Unlike Mesh topology, star topology doesn't allow direct communication.

-Ring network…
A number of repeaters are used for Ring topology with large number of nodes, because if someone wants to send some data to the last node in the ring topology

-Bus network…
In bus topology there is a main cable and all the devices are connected to this main cable through drop lines. There is a device called tap that connects the drop 

-tree topology…
Tree topologies have a root node, and all other nodes are connected which form a hierarchy. So it is also known as hierarchical topology. This topology integrates 

-Computer network…
Ring Topology; Star Topology; Mesh Topology; Tree Topology; Hybrid Topology; How to select a Network Topology? Types of Networking Topologies.

-Mesh networking…
Ring Topology; Star Topology; Mesh Topology; Tree Topology; Hybrid Topology; How to select a Network Topology? Types of Networking Topologies.

Different type of networks

-Computer network…
Virtual Private Network (VPN). By extending a private network across the Internet, a VPN lets its users send and receive data.

-LAN…
Using routers, LANs can connect to wide area networks (WANs, explained below) to rapidly and safely transfer data. 3. Wireless Local Area Network (WLAN).

-Wide area network…
Wide area network, or WAN. In terms of purpose, many networks can be considered general purpose, which means they are used for everything from sending files etc.

-Metropolitan area network…
MAN or Metropolitan area Network covers a larger area than that of a LAN and smaller area as compared to WAN. It connects two or more computers that are apart.

-Wireless LAN…
WLAN (Wireless Local Area Network) helps you to link single or multiple devices using wireless communication within a limited area like home, school, or office 

-Wireless network…
A Wireless Local Area Network or WLAN is a network that is used to connect different devices without using wires etc.

-Storage area network…
Storage Area Network is a type of network which allows consolidated, block-level data storage. It is mainly used to make storage last longer etc.

-Personal area network…
PAN can be used for establishing communication among these personal devices for connecting to a digital network and the internet.

-Campus area network…
A Metropolitan Area Network or MAN is consisting of a computer network across an entire city, college campus, or a small region. This type of network is large.

Explain your own understand about protocol and standards

A protocol defines a set of rules used by two or more parties to interact between themselves. A standard is a formalized protocol accepted by most of the parties that implement it.

explain layers in OSI model

Physical, Data Link, Network, Transport, Session, Presentation, and Application.

Explain layers in tcp/ip model

Four layers of TCP/IP model are 1) Application Layer 2) Transport Layer 3) Internet Layer 4) Network Interface. ... It is also known as a network layer. Transport layer builds on the network layer in order to provide data transport from a process on a source system machine to a process on a destination system.

what are the peer to peer processing

In peer-to-peer (P2P) networking, a group of computers are linked together with equal permissions and responsibilities for processing data. Unlike traditional client-server networking, no devices in a P2P network are designated solely to serve or to receive data
5 0
2 years ago
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