Answer:
public Clock(int hours) {
this.hours = hours;
}
Explanation:
In Java programming language, Constructors are special methods that are called to initialize the variables of a class when a new object of the class is created with the new keyword. Consider the complete code for the class below;
<em>public class Clock {</em>
<em> private int hours;</em>
<em> public Clock(int hours) {</em>
<em> this.hours = hours;</em>
<em> }</em>
<em>}</em>
In this example above, an object of this class can created with this statement Clock myclock = new Clock(6); This is a call to the constructor and passes a parameter (6) for hours
Answer:
a. leap frogging
Question:
Because some countries have poor traditional telephone services, companies and consumers have resorted to Group of answer choices leap frogging. express package services. satellite telephones. fiber-optic telephones. voice over internet protocol (VOIP) services.
The key component to participating in a school-to-work program is known as Job shadows.
<h3>What are job shadows?</h3>
Job shadowing is known to be a kind of on-the-job training that gives room for an interested employee to follow closely an see or analyze another employee carrying out the work.
Therefore, one can say that the key component to participating in a school-to-work program is known as Job shadows.
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In an if...else statement, if the code in the parenthesis of the if statement is true, the code inside its brackets is executed. But if the statement inside the parenthesis is false, all the code within the else statement's brackets is executed instead.
Of course, the example above isn't very useful in this case because true always evaluates to true. Here's another that's a bit more practical:
#include <stdio.h>
int main(void) {
int n = 2;
if(n == 3) { // comparing n with 3 printf("Statement is True!\n");
}
else { // if the first condition is not true, come to this block of code
printf("Statement is False!\n"); } return 0;
}
Output:
Statement is False!
Answer:
input devices?
Explanation:
Keyboard: It is used to give input through typing of the keys in keyboard. Mouse: It is used to give input through clicking mouse or selecting the options. System unit: It collectively defines the motherboard and CPU of the computer.