Q. ACTIVISTS HAVE CLAIMED THAT VIOLENCE IN VIDEO GAMES CAN BE TIED TO VIOLENT BEHAVIOR , PARTICULARLY IN CHILDREN , AND HAVE SOU
GHT WAYS TO REGULATE THE VIDEO GAMES. STUDY THE PIE CHART SHOWING APPROXIMATELY HOW MANY HOURS THE TEENAGER SPENT PLAYING VIDEO GAMES . WRITE AN ANALYTICAL PARAGRAPH ON THE GIVEN DATA.
The video games plays an important role is defining a persons behavior.
Explanation:
A teenager spent an average of 2.5 hours per day. The boys among them spend more time playing video games than the girls. If a person is awake for 12 hours a day it spends almost 20% of time in the video games. This impacts so much that a person keeps dreaming about video games and his sleep is not peaceful. If the video games is violent and a person spent 2.5 hours in this environment this will normalize thing for him and violence can be normal for them. They will use the language they hear in the game which can be sometimes offensive in real life. The destruction is normal in these games which will convey teens that destroying something in real life is also easy and normal.
I would say shame, since the line says "repentance", which means to express that you are sorry for something. You would do this usually if your are ashamed of something you did and want to apologize.