Answer:
The method definition to this question can be given as:
Method definition:
double max(double x, double y) //define method with double parameter
{
if (x>=y) //check condition.
return x; //return value
else
return y; //return value
}
double max(int x, int y) //define method with integer parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
double max(char x, char y) //define method with char parameter
{
if (x>=y) //check condition
return x; //return value
else
return y; //return value
}
Explanation:
The above method definition can be described as below:
- In the first method definition first, we define a method that is "max()". In this method we pass two variables as a parameter that is "x and y" and the datatype of this is double. Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the second method definition, we define a method that is same as the first method name but in this method, we pass two integer variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
- In the third method definition, we define a method that is same as the first and second method name but in this method, we pass two char variable that is "x and y". Then we use a conditional statement. In the if block we check if variable x is greater then equal to y then it will return x else it will return y.
Answer:
B: Bind
Explanation:
JavaFX property binding permits the synchronization of the value of two properties in such a way that whenever there is a change in one of the properties, there is an immediate update on the value of the other property. In this way, The StringProperty method bind receives an ObservableValue as an argument. When the ObservableValue changes, the bound property is updated accordingly.
Answer:
Explained
Explanation:
The three characteristics of an object
Encapsulation: It is the process of capturing data and securing it for safety from the outside interfaces. Binding data and operations of data into a single unit.
Inheritance: This is the process by which a class can be derived from the base class, with all features of base class and some of its own. This increases data reusability.
Abstraction: The ability to represent data at very basic level without showing the details of it is called abstraction.
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