Answer:
A. They are typically played in doors.
Explanation:
Most logical answer
Answer:
17%
Explanation:
Given parameters:
Cost price of liquor = $4000
Total sale = $24000
Unknown:
Percentage cost of sale for liquor = ?
Solution:
To find the percentage cost of sale;
%Cost of sale of liquor =
x 100
Input the variables;
%Cost of sale of liquor =
x 100 = 16.67% = 17%
Answer:
Replace /* Your solution goes here */ with:
cin>>matchValue;
numMatches = 0;
for (i = 0; i < userValues.size(); ++i) {
if(matchValue == userValues.at(i))
{
numMatches++;
}
}
Explanation:
This line gets input for matchValue
<em>cin>>matchValue;
</em>
This line initializes numMatches to 0
<em>numMatches = 0;
</em>
The following iteration checks for the number of matches (numMatches) of the matchValue
<em>for (i = 0; i < userValues.size(); ++i) {
</em>
<em>if(matchValue == userValues.at(i))
</em>
<em>{
</em>
<em> numMatches++;
</em>
<em>}
</em>
<em>}
</em>
<em>See Attachment for full source code</em>
I believe the answer to be A) because distance with the time it took to to reach the distance would determine how speed is to be calculated.
Answer:
Copying anything may be the computer program or an entertainment file, it is not a good thing as the original developers or the writers are going to feel bad since their hard work is being used by others without letting them know. However, if you are using it for academic purposes, or give them credit in your work, then the original writer will not feel that bad as he is being credited, and hence you can reuse in that case definitely, but always ensure to give the credit to the original writer.
As an example, if a film is copied like many in the past the Directors always feel bad, and they have the reason for feeling bad. The same thing is to technology.
Explanation:
The answer is self explanatory.