Studies have shown the negative effects violent video games have on the younger generation. Calvert and Tan did a study on young adults, where they compared the differences between playing versus observing violent video games. Studies found that “students who had played a violent virtual reality game had a higher heart rate, reported more dizziness and nausea, and exhibited more aggressive thoughts in a posttest than those who had played a nonviolent game” (Cesarone, 1998). Although these studies do not directly determine if aggression increases in their experimenters, they are able to observe behavioral changes that include more aggressive patterns.
D because her mom clearly told her if the books were dirty don't touch them and cassie just happened to think they were dirty
C He has the Monkey King”s name carved into his finger.
Time and setting in which the word is used, sentences before and after the word itself.
B. If you paraphrase from a medical journal, you need to cite your source, and C is obviously theft.