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sergij07 [2.7K]
3 years ago
9

What does this image represent?

Computers and Technology
2 answers:
gayaneshka [121]3 years ago
8 0
The answer is c. Inkjet printer
Dmitrij [34]3 years ago
3 0
I think your answer is C, inkjet Printer.
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Mohammed’s parents learn that his classmates have begun sending him text messages making fun of his heritage. Mohammed says he’s
pychu [463]

Answer:

Mohammed doesn't believe the cyberbullying exists.

Explanation:

If he knew he wouldn't say they are teasing him. I mean, how would their parents know he is being cyberbullied without evidence? Text messages(such as imessages) are most likely on phones, and not on computers.(Unless its an mac I believe.) And they are bullying him; its not using technology positively.

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In unreal engines which class should be used to define the rules of the game
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Answer: The number of players and spectators present, as well as the maximum number of players and spectators allowed.

Explanation: players

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3 years ago
What is the best software for game design
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The 2D Design Engines

10. Sploder

This program should be labeled a product for the very novice of game designers and developers. It features a very simple interface that can be used to make shooters and platformers. The custom game, which Sploder creates, always comes out as flash, which is arguably one of the best places to start anyway. It features a drag and drop interface, and your games can also be shared with other Sploder users, making it a community application.

9. RPG Maker XP

Yet another beginner program RPG Maker is well known all around the gaming community as an awesome place to start designing. It features many tropes of those old 16bit RPG games that were in the rage during the early 90’s. Along the way, the program usually holds your hand through the process of creating your world and story, which is also supplemented by countless FAQs and forums discussing the program.

8. Multimedia Fusion 2

For the fledgling designer who has more than a few games under their belt, Multimedia Fusion 2 is the next logical step in design. It contains and intricate system that details a lot of design when it comes to levels, characters, and actions. The design also allows for easy assignment of behaviors to objects, as everything can be done through dragging and a little bit of event planning. Overall, this is a powerful program that any designer should try out in the long run.

7. Construct Classic

Construct Classic shares a lot of the same tropes with easy to use designing software in that it is very easy to use. The classic version of this program boasts the ability to create Direct X titles with the addition of an awesome physics engine, even system, and fully realized pixel shader effects. The program is ideal for creating prototypes, but can also be used to make simple games.

6. Flixel

In terms of 2D game design, Flixel reigns supreme because of one very important fact. A created game with the Flixel engine can be distributed freely, with no need to purchase a license to distribute the said game. It also got one of the most supportive forums as the program is constantly updated with improved collision and even boxes, along with countless 2D objects.

The 3D Design Engines

5. UDK (Unreal Development Kit)

The Unreal Engine is an iconic design program, and there are tons of titles that prove the very same. It has been in use for so many years that no one can dispute how powerful it really is. At the same time, it’s a very good intermediate level design program, as it features a full 3D workspace where designs for levels and characters can all be made. Be forewarned though, this is a very professional program, and if you intend to create game, you’ll have to pay $100 plus royalties for each sale.

4. Blitz Max

For beginners that want to upgrade from 2D to 3D without too many hiccups, Blitz Max is the perfect tool to translate that journey. It features a very fundamental approach to 3D games design, buy at the same time, it doesn’t restrict the user in too many ways. In terms of graphical quality, don’t expect too much out of it as the aesthetics are based on the most fundamental designs.

3. Pygame

One of the reasons why Pygame is on this list is because it deals with the Python programming language. This makes it a very big contender as Python mostly belongs the PS3 format, and is a tricky language to master. However, this program, with the many countless tutorial books makes it easier to grasp every concept required in making games.

2. XNA Games Studio

XNA is the prime language you should pick if you’re really considering getting serious with games design and creation. The design program has countless different titles under its already well established repertoire, and that is still fast growing. However, you also have to be aware that the software is on the technical side of design, as you may see in games Spelunky or Magicka.

1. Unity3D

We can’t all be masters of programming languages, and certainly, not all of us have the ability to create game engines from scratch. This is basically the idea behind Unity 3D, and it upholds that same ideal very well because it takes a very hands-off approach to your design. There are many different tutorials on how you can get started on this engine, so starting now might be beneficial to you.

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3 years ago
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You are traveling throughout North America to many metropolitan and rural areas. Which single form of internet connectivity prov
Rudiy27

Answer:

PSTN

Explanation:

The full form of PSTN is Public Switched Telephone Network. It is a traditional circuit-switched telephone network which is used by the several regional, local or national telephony operators. They came in used in 1800s. It is a form of communication among the people which works with the help of underground copper wires.

In the context, when I am travelling through the metropolitan as well as the rural areas of the North America, the PSTN provides the internet connectivity in all the places. It helps me to communicate with the other people with the help of a telephone.

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3 years ago
Which statement best describes embedded material and hyperlinks? If the original file is moved or deleted, embedded material and
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<span>The second statement is the best description. If the original file is moved, hyperlinks will still take you to that file's page address, but the file will no longer be there to display. And embedded material won't be able to function.</span>
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3 years ago
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