Answer:
D. Your friend tries to encourage you to try just one puff of marijuana at a party, arguing that just one puff can't really hurt.
Explanation:
A: Influencing other to eat healthy is positive.
B: Encouraging your friend to follow her passions instead of what you want to do.
C: Volunteering and giving back to the community. Influencing and encouraging your peers.
D: Drugs are bad. Period.
Answer:
<em>c. the causation in fact, but not the proximate cause, of Ethel’s death.</em>
Explanation:
The law includes two forms of causation: <em>cause-in-fact, and cause-in-proximity (or legal). </em>
The "but for" check decides the cause-in-fact: However the outcome would not have happened without the action.
Both requirements should be met for such an action to be considered to cause harm; proximate cause is a legal restriction on cause-in-fact.
I think it might be Atari or Nintendo nes. or maybe Mario or pong. honestly I am not 100% sure what they mean by "mainstream appeal"
True because you would need to put up an ad saying "kidney donor needed" or "blood donor needed" if you didn't do that you would most likely be stuck with no donor unless a friend or family member donates
Rana el Kaliouby's motivation for developing technology that could read emotions
Explanation:
Rana el Kaliouby’s , the chief science officer of Affectiva, motivation for developing technology that could read emotions was to develop an emotionally intelligent technology.
She wanted to incorporate emotional artificial intelligence to read the facial expressions expressed while expressing an emotion. She was interested to use this emotional intelligence to transform the way many industries and business verticals work.
She wanted to introduce this technology to healthcare, especially for autistic persons; retail industry, education, and various other fields.
She wanted to build technology that would measure human emotions to be analyzed and used to study the way emotional interactions are made with each other.
She wanted to create an empathetic relationship between technology or the machines and the humans.