Answer:
(0, -2), (1, -1), (2,0)
Step-by-step explanation:
should be along those lines
Answer:
w=4
Step-by-step explanation:
2+6=8
8/2=4
w is 4 because half of 8 is 4.
Honestly this is my best guess idk.
I think it is game engine developer or ui
<span>The 6 means we round the 7 up to the next number which is 8. Thus, we round 4.76 to </span>4.8
Step-by-step explanation:
sec⁴A + tan⁴A = 1 + (2tan²A/cos²A)
LHS = sec⁴A + tan⁴A
= (sec²A)² + (tan²A)² {using formula of a²+b²)
= (sec²A-tan²A) + 2tan²A.sec²A
= 1 + {2tan²A.(1/cos²A)}
= 1 + (2tan²A/cos²A)