Answer:
// Producer Thread
void *producer(void *param) {
buffer_item item;
while (true) {
item = rand() % 100;
sem_wait(&empty);
pthread_mutex_lock(&mutex);
if (insert_item(item))
printf("Can't insert item\n");
else
printf("Producer %d: produced %d\n", *((int*)param), item);
pthread_mutex_unlock(&mutex);
sem_post(&full);
}
}
// Consumer Thread
void *consumer(void *param) {
while (true) {
buffer_item item = NULL;
if (in > 0)
item = buffer[in - 1];
sem_wait(&full);
pthread_mutex_lock(&mutex);
if (remove_item(&item))
printf("Can't remove item\n");
else
printf("Consumer %d: consumed %d\n", *((int*)param), item);
pthread_mutex_unlock(&mutex);
sem_post(&empty);
}
}
Explanation:
An outline of the producer and consumer threads appears as shown above.
A sample word problem to calculate the volume and surface area of a three-dimensional object would be: "A logistics company has a wide area that is 300m^2 and has a parking space that is 50m in height and is 12 feet long. Find the volume of the parking space"
<h3>What is a Word Problem?</h3>
This refers to the use of words that describes a real scenario that would lead to a mathematical calculation.
Hence, to make a sample word problem based on the given description, the above description should be helpful, and remember that
is 3.142 when doing your calculations.
Read more about word problems here:
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The answer is true. A game design document is like a diary for game developers.
Using the computer language in python to write a function code that calculates the area of a rectangle.
<h3>Writting the code in python:</h3>
<em>def rectangle_area(base, height):</em>
<em> z = base*height # the area is base*height</em>
<em> print("The area is " + str(z))</em>
<em>rectangle_area(5,6)</em>
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Answer:
A closing tag
Explanation:
A tag in HTML is the core building block that marks the presence of an element. If the element has text or another element within it, it is marked using a two-sided tag and in which case, the opening tag indicates the content’s beginning and a closing tag indicates the end of the content