For x intercepts, plug in 0 for y.
0 = (x^2) - 2x - 35
*factoring* = (x-7)(x+5)
x intercepts = 7,-5
As for the vertex, you can use the equation -b/2a for the x-coordinate of the vertex
so,
x = -b/2a = -(-2)/2 = 1
then just find the y value by plugging it back in to the equation.
y = ((1)^2) - 2(1) - 35
= -36
so, vertex is at (1,-36)
Answer:
The y-axis.
Step-by-step explanation:
This is because it is mirroring across the y-axis, and the x-coordinate's sign is getting changed from positive to negative.
-19 to -15 would be a positive 4 difference
19 to 15 = 4 this would be a -4 difference
3 to 7 is a positive 4 difference
-3 to 7 is a difference of 10
so there is 1 with a -4 difference
answer is B.
Answer:
u should put the question in English to so English people can also help
The value of k is 400 points.
If the player fails to complete 100 tasks, then they lost 200 points. At the end of the game, they had 200 points.
We can write and solve the following equation to determine where they started.
x - 200 = 200
x = 400