Answer: E. class, objects
Explanation:
<em>A </em><em><u>class</u></em><em> is the blueprint for </em><em><u>objects</u></em><em> having similar attributes.</em>
As much as classifying something means to define it based on the characteristics that is has that are similar to other things in that class, so also is a class here.
A class is the blueprint or rather template for making objects that have similar attributes which means that the class therefore gives the object its various attributes and its behavior.
Neither are correct.
Resistance is opposition to CURRENT not power.
Technition B Is wrong about the voltage thingy.
Answer:
The class is called MyApp which inherits from JFrame and implements the ActionListener interface.
Explanation:
The class is called MyApp which extends the swing class JFrame and implements the ActionListener interface for event handling. As a results it needs to implement a method called actionPerformed for handling the relevant events that may be raised from the user interface. Since it extends JFrame, it has access to all the public and protected methods defined in JFrame(for example setTitle to set the title of the frame).
Answer:
Merge shapes
Select the shapes to merge. Press and hold Shift to select multiple shapes. The Shape Format tab appears. ...
On the Shape Format tab, click Merge Shapes, and then pick the option you want. The order in which you select the shapes to merge may affect the options shown to you.
Explanation: