Explanation:
what are the answer options?
Media is known to have different types and also different functions. The Similarities of manipulative and interactive media is that;
- Both are designed to help protect computers from viruses, while Interactive Media would focus more on research and maintenance.
Manipulative Media is simply known to be any form of material, program, or application. They are often used to process new information so as to aid learning vis the use, analysis, evaluation, hands-on media, etc. They often bring about good learning retention.
Interactive media is commonly known as interactive multimedia. They are simply known to be any computer delivered electronic system that helps and give room for its user to control, manipulate etc. different types of media.
Learn more about Media from
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Using the hypergeometric distribution, it is found that the probability is 0.845 = 84.5%.
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- The patients are chosen from the sample without replacement, which means that the hypergeometric distribution is used to solve this question.
Hypergeometric distribution:
The probability of x successes is given by:

The parameters are:
- x is the number of successes.
- N is the size of the population.
- n is the size of the sample.
- k is the total number of desired outcomes.
Combination formula:
is the number of different combinations of x objects from a set of n elements, given as:

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- 56074 patients, thus

- Sample of 40, thus,

- 235 left against medical advice, thus,
.
The probability that none left against medical advice is P(X = 0), so:


The probability is 0.845 = 84.5%.
A similar problem is given at brainly.com/question/24008577
A) The x-component of the shot's acceleration while in flight is; aₓ = 0 m/s²
B) The y-component of the shot's acceleration while in flight is;
a_y = -9.8 m/s²
C) The x-component of the shot's velocity while in flight is; vₓ = 7.55 m/s
D) The y-component of the shot's velocity while in flight is;
a_y = 9.32 m/s
<h3>Projectile motion</h3>
A) The x-component of the shot's acceleration while in flight?
aₓ = 0 m/s²
B) Since the object is thrown vertically, it means that it is against gravity and as such acceleration due to gravity will be negative,
Thus, the y-component of the shot's acceleration while in flight is;
a_y = -9.8 m/s²
C) The x-component of the shot's velocity at the beginning of its trajectory is; v_x = v cos θ
v_x = 12 cos 51
v_x = 7.55 m/s
D) The y-component of the shot's velocity at the beginning of its trajectory is; v_y = v sin θ
v_y = 12 sin 51
v_y = 9.32 m/s
Read more about Projectile Motion at; brainly.com/question/11049671