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bonufazy [111]
3 years ago
8

A word that expresses actions, events or states of being is commonly referred to as

English
1 answer:
lozanna [386]3 years ago
7 0
This isn't anything difficult, just a matter of knowing facts. Do some research!

1. verb
2. suffix
3. denotation

----

noun = person, place, or thing
verb = action or state of being
pronoun = replaces a noun (for instance, "John" becomes <em>he</em>)
adjective = modifies a noun
adverb = modifies a verb/adjective. usually ends in -ly

prefix = attached before, changes meaning
suffix = ~after
affix = suffix or prefix
base = what an affix is added to

denotation = dictionary definition
connotation = emotional meaning (like the word <em>mutt</em> vs <em>puppy</em>...same denot, but a different connot.)
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Yes I want my essay on roblox
Neko [114]

Answer: copy and past Explanation

Explanation:

Roblox, stylized as ROBLOX, is a massively multiplayer online game created and marketed toward children and teenagers aged 8–18. In the game, players are able to create their own virtual world, in which they or other members may enter and socialize within the blocks of varying shapes, sizes, and colors. Games on Roblox can be scripted using a sandboxed edition of Lua 5.1, to affect events that occur in-game and create different scenarios.

History and development

Roblox was created by founder and co-founder David Baszucki and Erik Cassel in 2004 and officially launched into its beta version, titled "Dynablocks" in 2005. It wasn't long before "Dynablocks" was renamed to ROBLOX and the website was officially launched in 2006. It was named after a portmanteau of the words robots and blocks.

Early history

In early 2006, Roblox had one currency, known as Roblox Points, which was subsequently discontinued and replaced with "Tickets" and "Robux". In mid-2007, Roblox added more customization to user characters to allow items such as hairpieces to be worn. Roblox badges were first introduced on 22 December 2006. Meshes were added, and so were the abilities of sending friend requests to other players, and sending messages.

In 2007, character customization became possible. In late January, the abuse report queue was introduced, with the ability for any user to report content as inappropriate through the "Report Abuse" buttons disseminated throughout the site. In March 2007, Roblox became compliant with COPPA, with the addition of safe chat, a change which made users who indicated to be under the age of 13 at registration only able to communicate by selecting predefined messages from a menu. In August 2007, Roblox added Builders Club, a premium membership, and applied server improvements.

Exclusive features and game features

In 2010, Roblox began creating body shapes which Builders Club members could purchase using virtual currency. These body shapes were available in the catalog as packages, which included many items that were all obtained when the package was bought.

On 13 January 2012, Roblox announced on the blog that their first Hack Week had been held. The post announcing it described it as a week where developers worked on projects they chose that they then had to present to the company and that, if considered interesting, could be put further work on. Projects worked on by developers were later described by blog posts during the rest of the year. They included the implementation of the possibility for user interface elements to rotate, which was later added to the game engine, the exploration of a system for crafting items, the suggestion of a system that would allow game developers to connect many games together and is compatible with tablets and cell phones.

On 11 December 2012, Roblox released the ability to play games on iOS. The current iOS devices compatible with running Roblox games are the iPad 2 and newer devices including mini, iPhone 4 or newer, and the iPod touch 5th generation.

On 21 December 2012, featherweight parts were introduced. This feature enhanced game performance heavily by decreasing the usage of file space for each part in a place.

Contemporary history

Around August 2013, the minimum price for catalog items increased from 1 ticket or 1 Robux to 300 tickets and 25 Robux, but this was met by criticism from the community, and it was reduced to 100 tickets and 10 Robux.

On 22 October 2013, players became able to change their usernames to an unused one for 1000 Robux. The feature also allows the player's original name to be saved in case a user wishes to change back.

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Players can customize their virtual characters with hundreds of different hats, head shapes, body shapes, clothing, and gear. Players may create their own articles of clothing, which allows for a more personalized in-game experience. However, selling player-created articles of clothing and collectible items require Builders Club, but non-premium players may still create t-shirts

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Players can add other people they meet in the game to their friends list. Since 2011, this can be done inside a game. From the friends list, players can select up to 20 friends as their best friends. Players can set their profile status for their best friends to view on their news feed. Players also have the option join community groups. After joining, players can then advertise their group, participate in group relations, and set their primary group. On the website and in game, users who are under 13 years old can only use specific words that are part of a whitelist maintained by the Roblox moderators. In contrast, users who are over 13 years old can use any word except words that are part of a blacklist.

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Organization.

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'Organization' in communication is demonstrated as one of the most decisive and key tool to ensure an engrossing and cogent communication experience as a systematic presentation/communication of the intended idea, message, or thought comprehends its persuasiveness. It amalgamates the immediacy and ability of the individual talking with the composition and clarity in the written content that assists in encouraging an enthralling as well as effective communication experience. Thus, <u>'organization'</u> plays a vital role in a compelling communication.

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