1y + 2x = 0 ⇒ -2x - 1y = 0
4x + 1y = 3 ⇒ <u>4x + 1y = 3</u>
<u>2x</u> = <u>3</u>
2 2
x = 1.5
4(1.5) + y = 3
6 + y = 3
<u>- 6 - 6</u>
y = -3
(x, y) = (1.5, -3)
Each ticket is 26.25, but since three friends are going, all you have to do is:
26.25 x 3
<em>Which is $78.75</em>
Answer:
Step-by-step explanation:
Option A. All the real values of x where x < -1
Procedure
Solve the inequality:
(x -3)(x+1)>0
That happens in two cases.
1) When both factors >0
x-3>0 and x+1>0
x>3 and x >-1
The intersection is x >3
2) When both factors <0
x-3<0 and x+1<0
x<3 and x<-1
the intersection is x<-1.
We have obtained that the function is positive for the intervals x < -1 and x > 3. But in one of those intervals the function is decresing and in the other is increasing.
You can recognize that the function given is a parabola and, because the coefficient of the quadratic term is positive, the parabola opens upward. Then the function is decreasing in the first interval and increasing in the second interval.
Answer:
the nearest whole number is 8
Part A:
A component is one voter's vote. An outcome is a vote in favour of our candidate.
Since there are 100 voters, we can stimulate the component by using two randon digits from 00 - 99, where the digits 00 - 54 represents a vote for our candidate and the digits 55 - 99 represents a vote for the underdog.
Part B:
A trial is 100 votes. We can stimulate the trial by randomly picking 100 two-digits numbers from 00 - 99. Whoever gets the majority of the votes wins the trial.
Part C:
The response variable is whether the underdog wants to win or not. To calculate the experimental probability, divide the number of trials in which the simulated underdog wins by the total number of trials.