Answer: 1. Fall Down
Explanation: In one world I've developed, the local surface gravity is slightly more than three times the surface gravity on Earth. Humans settled this world and were doing quite well through highly advanced technology. A series of disasters removed that technology and even the knowledge of that technology. More than 800 Earth-years later, civilization has started to regain a semblance of Western civilization on Earth.
Gravity introduces a lot of stress on structures and, with a gravitational factor like my world, may be the primary motivator in design. While I generally gloss over the specifics of cities and structures, I would like to know the following:
1. What are the best (known) building materials for a high-gravity environment?
2. What are the best architectural constructs for a high-gravity environment? (e.g., arches, peaked or flat roofs)
3. Considering the safety concerns and additional stressors, is ornamentation a viable feature for structures in a high-gravity environment?
Answer:
Atmospheric perspective- Increased blurry lines and decreased detail of objects as they recede away
Color perspective- Adjustment of colors as objects recede into the distance
Planar perspective- Series of distinctly identified layered planes that do not merge into the background
Linear perspective- Converging lines to a vanishing point to produce an illusion of depth
Explanation:
Answer:
General Manager
Explanation:General Managers see over many things/everything. They are usually in charge of the location(s) in that area. They oversee and suggest.