Take the co-ordinates of your triangle and add three to the Y co-ordinates and keep the X co-ordinates the same. Then, graph. The shape should have slid upwards three points.
Here’s what I found that can help you step by step
You would multiply by -4/3. That's cuz to get to 1, you have to cancel out the negative, with another negative. You then have to multiply by the reciprocal.
Hope this helps!
The perimeter would be (24x - 40)/(x^2 - 4x).
In order to find this, first double the length and width as you would to find any perimeter.
7/(x - 4) * 2 = 14/(x - 4)
5/x * 2 = 10/x
Now to add those together, we need to give them common denominators. In order to do that with the first one, we need to multiply by x/x
14/(x - 14) * x/x = 14x/(x^2 - 14x)
Then we can do the same with the second part by multiplying by (x - 4)/(x - 4)
10/x * (x - 4)/(x - 4) = (10x - 40)/(x^2 - 14x)
Now we can add the two together
14x/(x^2 - 14x) + (10x - 40)/(x^2 - 14x) = (24x - 40)/(x^2 - 14x)
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