The answer is C. Proprietary software is when the publisher reserves rights from licensees to modify or share the software.
Answer: Internet service provider
Explanation:
Answer:
#include<iostream>
#include<iomanip>
using namespacestd;
int main ()
{
int x1[3][3]={1,2,3,4,5,6,7,8,9};
int x2[3][3];
int i,j;
for(i=0;i<3;i++)
for(j=0;j<3;j++)
x2[i][j] = x1[i][j];
cout<<"copy from x1 to x2 , x2 is :";
for(i=0;i<3;i++)
for(j=0;j<3;j++)
cout<<x2[i][j]<<" ";
cout<<endl;
system("pause");
return 0;
}
/* Sample output
copy from x1 to x2 , x2 is :1 2 3 4 5 6 7 8 9
Press any key to continue . . .
*/
Explanation:
It is great but that's really it.
Don't get me wrong I adore Python, no complications, pure simplicity, wonderful community. But for any larger project that will be scaled I'd never use it. It's slow (mostly because of GIL) and gets pretty hard to organise once you have thousands of .py files but it's still a great language (my first one) when doing quick prototyping, personal projects, learning and it's also AI de facto programming language because of its readability works as a glue with AI.
It's related to flowchart in a way we write algorithms, for eg. in python we rarely use counter in for loop the inverse is thus C++ where most for loops are for loops not for each loops.
Hope this helps.