Answer:
b. False
Explanation:
There are different types of streams which are byte stream and character stream. The byte stream is used to handle the input and output of byte and can be divided into input stream and output stream. The character stream handle the input and output of characters and is divided into reader and writer.
The byte stream (inputstream and outputstream) does not contain classes that can work on character stream whereas the character stream contains classes which can work on character stream.
well i dont know but i would go with b :D
Answer:
Copy and paste the needed information from text editor to clipboard then to the web browser.
Explanation:
The keylogging software is an application that can connect to the keyboard API through software APIs or could be kernel based or hypervisor based, JavaScript based etc, to capture keyboard events.
It records these events which makes this tool useful for attackers in networks. So long as the clipboard logging or screen logging does not accompany the keyboard loggers, data can be copied on clipboard and pasted to the target point.
Here are few commands for Mac:
Command+C ⇔ <span><span>Copies selected items
</span>Command+D </span>⇔ <span>Duplicates the selected item(s)
Command+E </span>⇔ <span>Ejects the selected volume
Command+F </span>⇔ <span>Displays the Find dialog
Command+H </span>⇔ <span>Hides All Finder windows
Command+I </span>⇔ <span>Shows info for selected item or items
Command+J </span>⇔ <span>Shows the view options for the active window
Command+K </span>⇔ Displays the Connect to Server dialog
Answer:
This method of informal English-like language is called Pseudo-Code.
Explanation:
Where words and English grammatical structure is used inplace of functions and variables.
Example being:
function Add
variable 1 + variable 2.
if variable 1 + variable 2 = desired variable
Do something good
end if
else
find out why
end else
end function
Would Translate to, in C#
public void Add(int var1, int var2, int var3)
{
var3= var1 + var2;
if(var3 = 1234)
{
return var3;
}
else
{
Console.WriteLine(var3);
return var3;
}
}