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Gnoma [55]
3 years ago
12

Create a class named BaseballGame that contains data fields for two team names and scores for each team in each of nine innings.

names should be an array of two strings and scores should be a two-dimensional array of type int; the first dimension indexes the team (0 or 1) and the second dimension indexes the inning. Create get and set methods for each field. The get and set methods for the scores should require a parameter that indicates which inning’s score is being assigned or retrieved. Do not allow an inning score to be set if all the previous innings have not already been set. If a user attempts to set an inning that is not yet available, issue an error message. Also include a method named display in DemoBaseballGame.java that determines the winner of the game after scores for the last inning have been entered. (For this exercise, assume that a game might end in a tie.) Create two subclasses from BaseballGame: HighSchoolBaseballGame and LittleLeagueBaseballGame. High school baseball games have seven innings, and Little League games have six innings. Ensure that scores for later innings cannot be accessed for objects of these subtypes.
Computers and Technology
1 answer:
m_a_m_a [10]3 years ago
6 0

Answer:

Check the explanation

Explanation:

BaseballGame:

public class BaseballGame {

  protected String[] names = new String[2];

  protected int[][] scores;

  protected int innings;

  public BaseballGame() {

      innings = 9;

      scores = new int[2][9];

      for(int i = 0; i < 9; i++)

          scores[1][i] = scores[0][i] = -1;

  }

 

  public String getName(int team) {

      return names[team];

  }

  public void setNames(int team, String name) {

      names[team] = name;

  }

 

  public int getScore(int team, int inning) throws Exception {

      if(team < 0 || team >= 2)

          throw new Exception("Team is ut of bounds.");

      if(inning < 0 || inning >= innings)

          throw new Exception("Inning is ut of bounds.");

     

      return scores[team][inning];

  }

  public void setScores(int team, int inning, int score) throws Exception {

      if(team < 0 || team >= 2)

          throw new Exception("Team is ut of bounds.");

      if(inning < 0 || inning >= innings)

          throw new Exception("Inning is ut of bounds.");

      if(score < 0)

          throw new Exception("Score is ut of bounds.");

      for(int i = 0; i < inning; i++)

          if(scores[team][i] == -1)

              throw new Exception("Previous scores are not set.");

     

      scores[team][inning] = score;

  }

 

}

HighSchoolBaseballGame:

public class HighSchoolBaseballGame extends BaseballGame {

  public HighSchoolBaseballGame() {

      innings = 7;

      scores = new int[2][7];

      for(int i = 0; i < 7; i++)

          scores[1][i] = scores[0][i] = -1;

  }

}

LittleLeagueBaseballGame:

public class LittleLeagueBaseballGame extends BaseballGame {

  public LittleLeagueBaseballGame() {

      innings = 6;

      scores = new int[2][6];

      for(int i = 0; i < 6; i++)

          scores[1][i] = scores[0][i] = -1;

  }

}

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Following are the code to this question:

#include <iostream>//header file

#include<math.h>//header file

using namespace std;

class Quadratic//defining a class Quadratic  

{

private:

double a,b,c;//defining a double variable

public:

Quadratic()//defining default constructor

{

a = 0;//assigning value 0  

b = 0;//assigning value 0  

c = 0;//assigning value 0  

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this->a = a;//use this keyword to hold value in a variable

this->b = b;//use this keyword to hold value in b variable

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}

double getA() //defining a get method  

{

return a;//return value a

}

void setA(double a)//defining a set method to hold value in parameter

{

this->a = a;//assigning value in a variable

}

double getB() //defining a get method  

{

return b;//return value b

}

void setB(double b)//defining a set method to hold value in parameter  

{

this->b = b;//assigning value in b variable

}

double getC() //defining a get method

{

return c;//return value c

}

void setC(double c)//defining a set method to hold value in parameter

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this->c = c;//assigning value in c variable

}

double Evaluate(double x)//defining a method Evaluate to hold value in parameter

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return ((a*x*x)+(b*x)+c);//return evaluated value

}

double numberOfReal()//defining a method numberOfReal to calculates the real roots

{

return (b*b)-(4*a*c);//return real roots

}

void findroots()//defining a method findroots

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double d=numberOfReal();//defining double variable to hold numberOfReal method value

if(d<0)//use if block to check value of d less than 0

cout<<"Equation has no real roots"<<endl;//print message

else

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double r2=(-b-sqrt(numberOfReal()))/(2*a);//holding root value r2

if(r1==r2)//defining if block to check r1 equal to r2

cout<<"Equation has one real root that is "<<r1<<endl;//print message with value

else//else block

cout<<"The equation has two real roots that are "<<r1<<" and "<<r2<<endl;////print message with value

}

}

void print()//defining a method print  

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cout<< a << "x^2 + " << b << "x + " << c <<endl;//print Quadratic equation

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};

int main()//defining main method  

{

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q.print();//calling print method

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q.findroots();//calling method findroots

cout<<q.Evaluate(-1);//calling method Evaluate that prints its value

return 0;

}

Output:

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16

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0

Explanation:

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In the next step, the get and set method is defined that holds and returns the quadratic value, and "Evaluate, numberOfReal, findroots, and print" in the evaluate method a double variable is used as a parameter that returns evaluated value.

In the "numberOfReal" method it calculates the real roots and returns its value. In the "findroots" method a double variable "d" is declared that hold "numberOfReal" value,

and use a conditional statement to check its value, and in the print method, it prints the quadratic equation.

In the main method, the lass object it calls the parameterized constructor and other methods.

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