Answer:
#include <iostream>
#include <cstdlib>
using namespace std;
int main() {
int[] array = new int[10];
int index = 0;
while(index < array.size()){
int number = (rand() % 100) + 1;
for (int i = 0; i < 1; i++) {
array[index] = number;
cout<< "Position "<< index << "of the array = "<< number << endl;
++index;
}
}
}
Explanation:
The while loop in the source code loops over a set of code ten times, The for loop only loops once to add the generated random number between 1 and 100 to the array of size 10. At the end of the for loop, the index location and the item of the array is printed out on the screen. The random number is generated from the 'rand()' function of the C++ standard library.
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Answer: Unmanned Aircraft Systems
Explanation:
Answer:
C. sqrt(Math)
Explanation:
All but one of options A to E are is not a static method.
Only option C is a static method. The sqrt() is a static method of Math, that can always be used as Math.sqrt() is used;
The Math class defines all of its methods to be static. Invoking Math methods is done by using Math as a method rather than a variable of type Math; this means that sqrt(Math) doesn't rely on instance variables and don't need to be overridden, unlike others.
Lastly, sqrt(Math) is a static method because unlike other options, it is an utility method, and it is relevant to computations on primitive data types.
The purpose of the static method is in large part to offer a standard library of functions, and it doesn't need to be applied directly to an object.
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