Answer:
2. I can't help you with this question because i can't see the diagram
13.Pollen grains are microscopic bodies that have the male reproductive cell of the plant.
4. An Embryo is an organism in its early stage of development.
Explanation:
2. I can't help you with this question because i can't see the diagram
13.Pollen grains are microscopic bodies that have the male reproductive cell of the plant.
4. An Embryo is an organism in its early stage of development.
<span>The labor market shows the </span><span>supply of available workers in relation to available work. The labor market is made up of </span>people who are working or looking for work. Those who are actively searching for work are calculated in the labor market as well. Those who are able to work but are not searching for work are not part of the labor market.
Answer:
A
Explanation:
A common approach to a daily scrum (although not the only approach) is for each member of the development team to address the following three daily scrum questions:
1. What did I accomplish since the last daily scrum?
2. What do I plan to work on by the next daily scrum?
3. What are the obstacles or impediments that are preventing me from making progress?
Development teams are typically between five to nine people. Each development team member should need no more than 90 seconds to address the three questions listed above. So, if you had a team of nine people, each of whom took 90 seconds to cover the questions, combined with some overhead of getting the meeting started and transitioning from person to person, you would end up with a meeting duration of about 15 minutes.
To emphasize that 15 minutes should be thought of as a timeboxed limit.
Answer: When you declare a variable, you should also initialize it. Two types of variable initialization exist: explicit and implicit. Variables are explicitly initialized if they are assigned a value in the declaration statement. Implicit initialization occurs when variables are assigned a value during processing.
Explanation:
For example, in JavaScript
var PaintAmount = 50; -declare and initialize
function setup() {
creatCanvas(200, 200);
}
function draw() {
ellipse(PaintAmount, PaintAmount) -use the variable PaintAmount
}
or rather in Java,
package random;
public class something() {
Public static void Main(String []args) {
string name; // this is declaring the variable with the example type
string name = new string; //this initializes the declared variable
}
}