A terminology which best describe Kevin's goal in terms of expansion and contraction as needs change is: A. Scalability.
<h3>What is scalability?</h3>
Scalability can be defined as a measure of the ability of a system to change (expansion or contraction) in performance and cost as a result of changes in demands of application and system processing, especially in a network architecture.
In this context, we can logically deduce that a terminology which best describe Kevin's goal in terms of expansion and contraction as needs change is scalability.
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Complete Question:
Kevin would like to ensure that his software runs on a platform that is able to expand and contract as needs change. Which one of the following terms best describes his goal? A. Scalability B. Elasticity C. Cost effectiveness D. Agility
Answer:
Argument
Explanation:
<u>Argument</u> - A set of connected ideas, supported by examples, made by a writer to prove or disprove a point.
Answer:
Embedded Operating System
Explanation:
An embedded operating system is a specialized operating system dedicated to perform a unique task for a digital device other than your desktop or laptop. For example, we can find this operating system appears in a washing machine to enable user to control the operation of the washing machine. This type of operating system is designed to be more resource efficient. An embedded operating system can also found in cars, digital television, ATM machine, digital camera etc.
Answer:
you select the element you wish to animate
A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.
<h3>What is an avatar?</h3>
An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.
In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).
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