You can parameterize
using spherical coordinates by

with
and
.
Take the normal vector to
to be

(I use
to avoid negative signs. The orientation of the normal vector doesn't matter for a scalar surface integral; you could just as easily use
.)
Then

and the integral of
over
is


Answer:
A. 5:3
Step-by-step explanation:
There are 10 blue and 6 red so that's 10:6
Reduce it to get 5:3
Hope this helps
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Answer:
<h2>46•18</h2>
Step-by-step explanation:
<h3> I=PRT/100</h3><h2> 6740×<u>1</u><u>0</u>×7</h2><h2> 100</h2><h2> 674×1×7</h2><h2> 4618</h2><h2>the nearest hundredth is a 46•18 this is my answer</h2>
Answer:
Step-by-step explanation:
Midpoint of line segment = (1,-3)
Slope of line segment = (-1-(-5))/(3-(-1)) = -3/2
Perpendicular bisector:
y+3 = ⅔(x-1)
y = ⅔x - 11/9