Answer:
3
Step-by-step explanation:
sorry i cant answer it wont let me
Cos(2x) = cos^2(x) - sin^2(x) - cos(x)
but sin^2(x) = 1 - cos^2(x)
cos(2x) - cos(x) = cos^2(x) - (1 - cos^2(x) ) - cos(x)
cos(2x) - cos(x) = cos^2(x) - 1 + cos^2(x) - cos(x)
cos(2x) - cos(x) = 2cos^2(x) - 1 - cos(x)
cos(2x) - cos(x) = (2cos(x) + 1)(cos(x) - 1)
I think this is what you have asked for.
Answer:
We conclude that at x = 0 and x = -1, the value of f(x) = 2ˣ - 1 and g(x) = 1/2x is the same.
Therefore, the solution to f(x) = g(x) is:
Step-by-step explanation:
Given the table
x f(x) = 2ˣ - 1 g(x) = 1/2x
-2 -3/4 -1
-1 -1/2 -1/2
0 0 0
1 1 1/2
2 3 1
If we carefully observe, we can determine that
at x = 0, the value of f(x) = 2ˣ - 1 and g(x) = 1/2x is the same.
In other words,
at x = 0
Thus,
at x = 0
f(x) = g(x)
Also at x = -1, the value of f(x) = 2ˣ - 1 and g(x) = 1/2x is the same.
In other words,
at x = -1
Thus,
at x = -1
f(x) = g(x)
Summary:
Thus, we conclude that at x = 0 and x = -1, the value of f(x) = 2ˣ - 1 and g(x) = 1/2x is the same.
Therefore, the solution to f(x) = g(x) is:
Answer: The slope is 80.75.
Step-by-step explanation: You just use the formula for rise over run.
Answer:

Step-by-step explanation:
Flipping a coin and rolling a number cube are both independent events. Independent events do not rely on the outcome of any previous events. This means that whatever you flip on the coin will have no effect on whatever you roll on the number cube and each flip of the coin or roll of the cube has the same probability as the flip or roll before.
The probability of getting tails on a coin toss is: 
The probability of getting a number less than 3 (so 1 or 2) on a number cube is: 
Since we are combining these events, we need to multiply the fractions together to get our overall probability:
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