Answer:
The video games plays an important role is defining a persons behavior.
Explanation:
A teenager spent an average of 2.5 hours per day. The boys among them spend more time playing video games than the girls. If a person is awake for 12 hours a day it spends almost 20% of time in the video games. This impacts so much that a person keeps dreaming about video games and his sleep is not peaceful. If the video games is violent and a person spent 2.5 hours in this environment this will normalize thing for him and violence can be normal for them. They will use the language they hear in the game which can be sometimes offensive in real life. The destruction is normal in these games which will convey teens that destroying something in real life is also easy and normal.
In order to answer this question, one must think about the time period. This is long before women had jobs outside of the home. They were expected to care for the home and the children, take care of the needs of their husband, and be seen, not heard. Keeping those characteristics in mind and reading through all the answers, the only logical answer would be the first one: In the 1800s, women were expected to be submissive to men (do what they are told to do by the man), and Nora was discovering that Helmer has taken advantage of that.
Answer: I hope you feel better and maybe that happened for the best.
Explanation:
Answer:
2
Explanation:
the paragraph describes a simple comparison between a family protest and a community protest
Social media helps teens express them selfs through photos and captions. Bios help express them by explaining themselves. Captains help by explaining our pictures and ourselves sometimes the photos express who you are on they’re own.
Hope it help;)