Answer:
Increased processor speed and multi core technologies.
Explanation:
The development of processors over the years is overwhelmingly fast. The CPU use to be cumbersome, expensive and computational speed was moderate.
As it evolves, the CPU was minimized to give rise to microprocessors.
Microprocessors are very fast, running millions of processes on its core. The multiple core processors helped to increase the speed of these processors.
When there are more than one core in a processor (dual, quad or octal core), it processes data in parallel reducing the time of execution compared to a one core processor.
A company having computers with single core would need to upgrade to a new computer with multi core processor to promote speed in data processing.
The correct option to this question is class interface.
The class interface is the portion of a class that is visible to the application’s programmer. Class interfaces mean implementation of public methods of the class. These class interfaces of the class are easily visible to the application’s program either the one who is developing the application program or the one who is reading the application’s code.
Class interface can be seen by the other classes as its public face. Class interfaces separate the class’s implementation and its interaction with other classes. That way the implementation of the class can be modified easily without being known by other classes. Basically, the programmer who is developing the program, all the portions of the programm is visible to that programmer.
For example, the class is written below:
class class-name
{
private members;
public method()
{
//method defination
}
}
when the class object is created, the code of the object to the programmer is visible.
<u>While the other options are incorrect:</u>
- Form: the form is used to collect information from the user. It can be build using front-end development tools
- Design: Design is a term used in computer or software engineering to make something from scratch or beginning. It can be methodologies, standards, or techniques etc.
- Control: Control is the mechanism or a term used in software development to control the program or execution of the program.
You can learn more about class interface at
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The complete question is found while searching over internet:
"
<em>The class ________ is the portion of a class that is visible to the application's programmer.</em>
- <em>Interface</em>
- <em>Form</em>
- <em>Design</em>
- <em>Control </em>
"
Answer:
#include <bits/stdc++.h>
using namespace std;
int main() {
string in;//string in for taking input...
cout<<"Do you want to continue ?"<<endl;
getline(cin,in);//taking input from the user...
if(in=="y"||in=="Y"||in=="yes"||in=="OK"||in=="Why not?")//conditions..
cout<<"OK"<<endl;
else if(in=="No")
cout<<"terminating"<<endl;
else
cout<<"Bad input"<<endl;
return 0;
}
Explanation:
I have taken a string in.
Then taking input from user.
Checking the conditions using if else if ladder.
Answer:
No, It will not. but sometimes when you do the overclock the monitor may not have fast enough pixel response time. you might notice some tearing in the image. but will not do any permit damage
Explanation:
my display is overclocked from 60hz to 75hz (the max)