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Assoli18 [71]
4 years ago
13

What is the purpose of Onedrive?

Computers and Technology
1 answer:
mars1129 [50]4 years ago
7 0
You can use OneDrive to store certain files. You might store files here if for example you wanted to recover them if something went wrong with a hard drive. In this case, OneDrive would be used as a back up tool. Overall, however, it is to store files until you want to use them. 
You might be interested in
Which of the following statements are valid in Java? (Assume that console is Scanner object initialized to the standard input de
san4es73 [151]

Answer:

Both (i) and (ii) are valid in Java

Explanation:

In (i) 'area' is a variable property of the object myCircle. It could be assigned a value. In this case it has been assigned a value equal to the product of 3.14 and the square of the read input of type double from the keyboard.

After assigning a value to area, it could be printed directly to the console using the println method.

In (ii) 'area' is a method property of the object myCircle. It could be called when the value of the radius(r) has been set using a second method 'set' of myCircle. The call to myCircle.area() probably prints the area of the circle, myCircle, to the console.

In summary, though different, both are valid ways of doing the same thing.

Hope this helps!

6 0
3 years ago
(Package Inheritance Hierarchy) Package-delivery services, such as FedEx®, DHL® and UPS®, offer a number of different shipping o
lys-0071 [83]

Answer:

Check the explanation

Explanation:

note: code is implemented as per the main method provided:

code:

using System;

public class Package

{

string senderName11;

string senderAddress1;

string senderCity1;

string senderState1;

string senderZip1;

string recipientName1;

string recipientAddress1;

string recipientCity1;

string recipientState1;

string recipientZip1;

decimal weight1;

decimal costPerOunce1;

public string SenderName11

{

get { return senderName11; }

set { senderName11 = value; }

}

public string SenderAddress1

{

get { return senderAddress1; }

set { senderAddress1 = value; }

}

public string SenderCity1

{

get { return senderCity1; }

set { senderCity1 = value; }

}

public string SenderState1

{

get { return senderState1; }

set { senderState1 = value; }

}

public string SenderZip1

{

get { return senderZip1;}

set { senderZip1 = value; }

}

public string RecipientName1

{

get { return recipientName1; }

set { recipientName1 = value; }

}

public string RecipientAddress1

{

get { return recipientAddress1; }

set { recipientAddress1 = value; }

}

public string RecipientCity1

{

get { return recipientCity1; }

set { recipientCity1 = value; }

}

public string RecipientState1

{

get { return recipientState1; }

set { recipientState1 = value; }

}

public string RecipientZip1

{

get { return recipientZip1; }

  set { recipientZip1 = value; }

}

public decimal Weight1

{

get { return weight1; }

set

{

if (value > 0)

weight1 = value;

else

Console.WriteLine("Weight1 can't be less tha zero");

}

}

public decimal CostPerOunce1

{

get { return costPerOunce1; }

set

{

if (value > 0)

costPerOunce1 = value;

else

Console.WriteLine("Cost per ounce can't be less than zero");

)

{

SenderName11 = senderName11;

SenderAddress1 = senderAddress1;

)

{

TwoDayDeliveryFee = twoDayDeliveryFee;

}

public override decimal CalculateCost()

{

return base.CalculateCost() + TwoDayDeliveryFee;

}

OvernightDeliveryFeePerOunce = overnightDeliveryFeePerOunce;

}

public override decimal CalculateCost()

{

return (CostPerOunce1 + OvernightDeliveryFeePerOunce) * Weight1;

}

}

class TestPackages

{

static void Main(string[] args)

{

Package regularPackage = new Package

(

"Peter Anderson",

"123 Main St, Ashville, NC 27111 ",

"Ashville",

"NC 27111",

"MN 55416",

"Mary Brown",

"456 Broad St Benson, NC 27222",

"St. Petersburg",

"Benson",

"NC 27222",

160M,

0.1M

);

Console.WriteLine("\nRegular Package: ");

  Console.WriteLine(" Sender's Name: {0}",

      regularPackage.SenderName11);

  Console.WriteLine(" Sender's Address: {0}",

      regularPackage.SenderAddress1);

  Console.WriteLine(" Recipient's Name: {0}",

       regularPackage.RecipientName1);

  Console.WriteLine(" Recipient's Address: {0}",

       regularPackage.RecipientAddress1);

  Console.WriteLine(" Weight1: {0}"

, regularPackage.Weight1);

  Console.WriteLine(" Cost Per Ounce: {0:C}",

       regularPackage.CostPerOunce1);

  Console.WriteLine("Shipping Cost: {0:C}",

       regularPackage.CalculateCost());

Console.WriteLine(regularPackage.CalculateCost());

 

TwoDayPackage twoDayPackage = new TwoDayPackage

(

"Peter Anderson",

"123 Main St 123 Main St, Ashville, NC 27111",

"Ashville",

"NC 27111",

"MN 55416",

"Mary Brown",

"456 Broad St",

"St. Petersburg",

"Benson",

"NC 27222",

160M,

0.1M,

1.5M

);

  Console.WriteLine("\nTwo-Day Package: ");

  Console.WriteLine(" Sender's Name: {0}",

  twoDayPackage.SenderName11);

Console.WriteLine(" Sender's Address: {0}",

twoDayPackage.SenderAddress1);

  Console.WriteLine(" Recipient's Name: {0}",

   twoDayPackage.RecipientName1);

  Console.WriteLine(" Recipient's Address: {0}",

   twoDayPackage.RecipientAddress1);

  Console.WriteLine(" Weight1: {0}", twoDayPackage.Weight1);

  Console.WriteLine(" Cost Per Ounce: {0:C}",

   twoDayPackage.CostPerOunce1);

  Console.WriteLine(" Flat Fee: {0:C}",

   twoDayPackage.Weight1);

  Console.WriteLine(" Shipping Cost: {0:C}",

   twoDayPackage.CalculateCost());

OvernightPackage overnightPackage = new OvernightPackage

(

"Peter Anderson",

"123 Main St 123 Main St, Ashville, NC 27111",

"Ashville",

"NC 27111",

"MN 55416",

"Mary Brown",

"456 Broad St Benson, NC 27222",

"St. Petersburg",

"Benson",

"NC 27222",

160M,

0.1M,

1.5M

);

Console.WriteLine("\nOvernight Package: ");

  Console.WriteLine(" Sender's Name: {0}",

   overnightPackage.SenderName11);

  Console.WriteLine(" Sender's Address: {0}",

   overnightPackage.SenderAddress1);

  Console.WriteLine(" Recipient's Name: {0}",

   overnightPackage.RecipientName1);

  Console.WriteLine(" Recipient's Address: {0}",

   overnightPackage.RecipientAddress1);

  Console.WriteLine(" Weight1: {0}",

   overnightPackage.Weight1);

  Console.WriteLine(" Cost Per Ounce: {0:C}",

   overnightPackage.CostPerOunce1);

  Console.WriteLine(" Additional Cost Per Ounce: {0:C}",

   overnightPackage.OvernightDeliveryFeePerOunce);

  Console.WriteLine(" Shipping Cost: {0:C}",

   overnightPackage.CalculateCost());

Console.WriteLine(overnightPackage.CalculateCost()); Console.ReadKey();

}

}

The Result can be seen below:

8 0
3 years ago
Write a C program (doublecopy) that allows a user to extract some part of an existing file (fileSource) and copy it twice to a n
Slav-nsk [51]

Answer:

Check the explanation

Explanation:

#include <stdio.h>

#include <sys/stat.h>

#include <stdlib.h>

#include <fcntl.h>

#include <errno.h>

#include <unistd.h>

extern int errno;

struct stat st;

int main(int argc, char **argv){

  int num1 = atoi(argv[1]); // Getting num1 from user

  int num2 = atoi(argv[2]); // Getting num2 from user

  char *fileSource = argv[3];

  char *fileTarget = argv[4];

 

  int source_fd = open(fileSource, O_RDONLY); // opening the file in read only mode

  int target_fd = open(fileTarget, O_WRONLY | O_CREAT); // opening the target file in Writeonly mode if file is not found it will create

   

  char *ch = (char *) calloc(num2+num1, sizeof(char));

 

  stat(fileSource, &st);

  if(st.st_size < (num1 + num2)){

      printf("File Size is smaller than the specified bytes\n");

      read(source_fd, ch, st.st_size); // reading the file upto the end

      write(target_fd, ch, st.st_size); // write to the file

      write(target_fd, ch, st.st_size); // two times writing to the file

  }else{

      if(lseek(source_fd, (off_t)num1, SEEK_SET) < 0 ) // moving the cursor to after the specified bytes from the start

      {

          printf("Some Error occured while seeking the file");

          return -1;

      }

      read(source_fd, ch, num2); // reading num2 bytes from the source

      write(target_fd, ch, num2); // writing two times to the target

      write(target_fd, ch, num2);

     

  }

 

  return 0;

 

}

1 2 #include <stdio.h> #include <sys/stat.h> #include <stdlib.h> #include <fcntl.h> #include <errno.h> #include <unistd.h> 4

The code screenshot and code output are attached below.

3 0
3 years ago
Match the context details with the pattern that applies.
tia_tia [17]

Answer:

1. - Observer

2. - iterator

3. - strategy

4. - composite

5. - decorator

Explanation:

An object contains other objects (elements) and must give access to them for clients, without exposing its internal structure. This is an observation.

The subject-object can generate events as an iterable (iterator) and could use different strategic algorithms to achieve a task. Class objects can be used to aggregate other class objects.

In python, the decorator function mimics the outer function of a nested function, but still maintains the functionality of the second function

6 0
3 years ago
What is the purpose of the backoff on Ethernet networks?
stellarik [79]

Answer: Please see below as the answer is self-explanatory.

Explanation:

In the original Ethernet standard, IEEE 802.3, the method used to deliver packets within a Ethernet network, is called CSMA/CD, and the acronym includes all the Ethernet features in brief.

Let's explain the different parts of the acronym.

CSMA= Carrier Sense Multiple Access.

This means that when any computer in the network (with no privileges for nobody) has a packet to transmit, it first "listen"if the network is idle. If it is the found condition, deliver the packet, and wait for an acknowledgement.

If past a given time, the ACK is not received, assumes that the packet was lost, due to a collision with another packet coming from another computer (this can happen because the packets don't travel instantaneously from one host to another, so one machine could have started to transmit before the another one could sense this fact).

This process is described by the other part of the acronym:

CD = Collission Detection

In order to avoid this type of problem, before trying to resend the packet, it waits some time, which is called "backoff".

This time increases exponentially each time that it is not possible to send a packet successfully, in order to try to find a moment in which finally the network be clear.

8 0
4 years ago
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