Answer:
You would end up with X= -2, y= 2
And they would intersect at point (-2,2) on a graph :)
First way
arcsin(1/4) means that 1/4 sin of the angle.
sin(α)=1/4
sin²α+cos²α=1
(1/4)²+cos²α=1
cos²α=1-1/16 =15/16
cosα=+/-(√15)/4
<span>Second way
</span>
sin(α)=1/4 =opposite leg/hipotenuse
cos(α)=adjacent leg/hypothenuse
adjacent leg =√(hypotenuse²- Opposite²)=√(16-1)=√15
cosα=+/-√15/4
For one value of sinα, possible 2 values of cosα.
If ~v = hv1, v2, v3i and ~w = hw1, w2, w3i are vectors and c is a scalar, then
(a) c~v = hcv1, cv2, cv3i
(b) ~v + ~w = hv1 + w1, v2 + w2, v3 + w3i
(c) ~v − ~w = hv1 − w1, v2 − w2, v3 − w3i.
Answer:
<h2>x = 4 and y = 2 or x = 10 and y = 4</h2>
Step-by-step explanation:




