The dice only has 6 sides so if you need to roll a 2 or less that only leaves the number one. So it would be 2/6
Answer:
(c).
Step-by-step explanation:
h(t) = - 16 t² + 80 t
Coordinates of the vertex are:
<em>t</em> = -
=
= <em>2.5 sec. </em>
<em>h</em> = - 16(2.5)² + 80(2.5) = - 100 + 200 = <em>100 ft</em>.
First one is 4^2 or just 16.
Second one is using√ So what you want to do is 2√16
Hope this helps
Answer:
Step-by-step explanation:
a