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JulsSmile [24]
3 years ago
8

Define a member function PrintAll() for class PetData that prints output as follows. Hint: Make use of the base class' PrintAll(

) function.
Name: Fluffy, Age: 5, ID: 4444
Given this code:

#include
#include
using namespace std;

class AnimalData {
public:
void SetName(string givenName) {
fullName = givenName;
};
void SetAge(int numYears) {
ageYears = numYears;
};
// Other parts omitted

void PrintAll() {
cout << "Name: " << fullName;
cout << ", Age: " << ageYears;
};

private:
int ageYears;
string fullName;
};

class PetData: public AnimalData {
public:
void SetID(int petID) {
idNum = petID;
};

// FIXME: Add PrintAll() member function

/* Your solution goes here */

private:
int idNum;
};

int main() {
PetData userPet;

userPet.SetName("Fluffy");
userPet.SetAge (5);
userPet.SetID (4444);
userPet.PrintAll();
cout << endl;

return 0;
}
Computers and Technology
1 answer:
PilotLPTM [1.2K]3 years ago
8 0

Answer:

Following are the program in the C++ Programming Language.

//set header file

#include <iostream>

//set header file for string

#include <string>

//set namespace

using namespace std;

//define class

class AnimalData

{

//set access modifier

public:

//define function

void SetName(string givenName)

{

//initialize the value of function's argument

fullName = givenName;

};

//define function

void SetAge(int numYears)

{

//initialize the value of function's argument

ageYears = numYears;

};  

//here is the solution

//define function

void PrintAll()

{

//print output with message

cout << "Name: " << fullName<<endl;

//print output with message

cout << "Age: " << ageYears<<endl;

};

//set access modifier

private:

//set integer data type variable

int ageYears;

//set string data type variable

string fullName;

};

//define class and inherit the parent class

class PetData: public AnimalData

{

//set access modifier

public:

//define function

void SetID(int petID)

{

idNum = petID;

};

//override the function for print id

void PrintAll()

{

AnimalData::PrintAll();

cout << "ID: " <<idNum ;

};

//set access modifier

private:

//set integer type variables

int idNum,fullName,ageYears;

};

//define main method

int main()

{

//create object of the child class

PetData userPet;

//call function through object

userPet.SetName("Fluffy");

//call function through object

userPet.SetAge (5);

//call function through object

userPet.SetID (4444);

//call function through object

userPet.PrintAll();

cout << endl;

return 0;

}

<u>Output</u>:

Name: Fluffy

Age: 5

ID: 4444

Explanation:

<u>Following are the description of the program</u>:

  • Set required header file and namespace.
  • Define class 'AnimalData' and inside the class, set integer data type variable 'ageYears', string data type variable 'fullName'.
  1. Then, define function 'SetName()' with string data type argument 'givenName' and initialize the value of argument in the string variable.
  2. Then, define function 'SetAge()' with integer data type argument 'numYears' and initialize the value of the argument in the integer variable.
  3. Define function 'PrintAll()' to print the value of the following variables with message.
  • Define class 'PetData' and inherit the parent class in it, then set integer data type variable 'idNum'.
  1. Then, define function 'SetID()' with integer data type argument 'petID' and initialize the value of the argument in the integer variable.
  2. Override the function 'PrintAll()' to print the value of the following variable with message.

Finally, define main method and create the object of the child class, then call the following functions through the class object.

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kogti [31]

Answer:

i can't understand your language

8 0
3 years ago
Write a (one) program for your microcontroller so that it:
AleksandrR [38]

Answer:

see explaination

Explanation:

1.) Each time the main program execution starts at address 0000 - Reset Vector. The address 0004 is “reserved” for the “interrupt service routine” (ISR).

ORG 0x000 ; processor reset vector

goto main ; go to beginning of main program

ORG 0x004 ; interrupt vector location

movwf w_temp ; save off current W register contents

movf STATUS,w ; move status register into W register

movwf status_temp ; save off contents of STATUS register

.

.

RETFIE

main

3.) Push button switch is connected to the first bit of PORT B (RB0) which is configured as an input pin. When the switch is pressed this pin RB0 will be grounded. The LED is connected to the first bit of PORT B (RA0)

4.) Push button switch is connected to the first bit of PORT B (RB0) which is configured as an input pin. When the switch is pressed this pin RB0 will be grounded. The LED is connected to the first bit of PORT B (RA0)

5.) Push button switch is connected to the first bit of PORT B (RB0) which is configured as an input pin. When the switch is pressed this pin RB0 will be grounded. The LED is connected to the first bit of PORT B (RA0)

#include <stdio.h>

#include <stdlib.h>

#define _XTAL_FREQ 800000//Declare internal OSC Freq as 8MHz

#include <xc.h>

#include<pic.h>

CONFIG(FOSC_INTOSCIO & WDTE_OFF & PWRTE_OFF & MCLRE_ON & BOREN_OFF & LVP_OFF & CPD_OFF & WRT_OFF & CCPMX_RB0 & CP_OFF);

CONFIG(FCMEN_ON & IESO_ON);

unsigned int count=0;

main()

{

TRISA=0;//Sets all ports on A to be outputs

TRISB=1;//Sets all ports on B to be inputs

for(;;){

if(PORTBbits.RB0==1){//When the button is pressed the LED is off

PORTAbits.RA1 =0;

count=count+1;

}

else {

PORTAbits.RA1=1;

count = count +1;

}

if (count > 6){//if count =6 i.e 6 times button presses the RED LED turns on

PORTAbits.RA0=1;

}

else{

PORTAbits.RA0=0;

}

}

}

#include <stdio.h>

#include <stdlib.h>

#define _XTAL_FREQ 800000//Declare internal OSC Freq as 8MHz

#include <xc.h>

#include<pic.h>

CONFIG(FOSC_INTOSCIO & WDTE_OFF & PWRTE_OFF & MCLRE_ON & BOREN_OFF & LVP_OFF & CPD_OFF & WRT_OFF & CCPMX_RB0 & CP_OFF);

CONFIG(FCMEN_ON & IESO_ON);

unsigned int count=0;

main()

{

TRISA=0;//Sets all ports on A to be outputs

TRISB=1;//Sets all ports on B to be inputs

for(;;){

if(PORTBbits.RB0==1){//When the button is pressed the LED is off

PORTAbits.RA1 =0;

count=count+1;

}

else {

PORTAbits.RA1=1;

count = count +1;

}

if (count > 8){//if count =8 i.e 8 times button presses the RED LED turns on

PORTAbits.RA0=1;

}

else{

PORTAbits.RA0=0;

}

}

}

#include <stdio.h>

#include <stdlib.h>

#define _XTAL_FREQ 800000//Declare internal OSC Freq as 8MHz

#include <xc.h>

#include<pic.h>

CONFIG(FOSC_INTOSCIO & WDTE_OFF & PWRTE_OFF & MCLRE_ON & BOREN_OFF & LVP_OFF & CPD_OFF & WRT_OFF & CCPMX_RB0 & CP_OFF);

CONFIG(FCMEN_ON & IESO_ON);

unsigned int count=0;

main()

{

TRISA=0;//Sets all ports on A to be outputs

TRISB=1;//Sets all ports on B to be inputs

for(;;){

if(PORTBbits.RB0==1){//When the button is pressed the LED is off

PORTAbits.RA1 =0;

count=count+1;

}

else {

PORTAbits.RA1=1;

count = count +1;

}

if (count > 10){//if count =10 i.e 10 times button presses the RED LED turns on

PORTAbits.RA0=1;

}

else{

PORTAbits.RA0=0;

}

}

}

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3 years ago
How does modularity provide flexibility in a structured programming design?
Elanso [62]

Modular programming is the process of subdividing a computer program into separate sub-programs. Modularity provides flexibility in a structured programming design the following way: Modularity enables multiple programmers to work on a program at the same time. Correct answer: A

It provides developers flexibility in module maintenance.This makes the program easier to read and understand.

4 0
3 years ago
Kelly is a college sophomore majoring in computer science. She is interested in gaining exposure to the most useful and current
Nuetrik [128]

Answer:

Java

Explanation:

Java is a general-purpose programming language that is object-oriented, and has strong support for web development.

Therefore, one of the languages that a college sophomore majoring computer science learn is <u>Java,</u> an object-oriented programming language that is commonly used to write Web applications.

6 0
3 years ago
What are variables in Q Basic programs​
AlexFokin [52]

Answer:

1. Numeric variable:

A variable which can store numeric value is called numeric variable.

e.g.

A=12

pi=3.14

c=79.89

2. String variable:

A variable which can store string variable is called String variable. String is a array of character enclosed within the double inverted comma.

e.g.

N$="ram"

Place$="Kirtipur Kathmandu"

note that a string variable ends with $

Explanation:

A variable is a quantity which can store value in computer memory. A variable is also a quantity whose value changes during the execution of a program. Like in mathematics a variable holds certain value Just in QBASIC; it is a placeholder for storing value in computer memory

4 0
3 years ago
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