McDonald s because I’m very hungry
The author intended to create a bittersweet mood. Though the overseas trip has ended, and there is a happy crowd waiting for the ship to dock, the captain, who is the narrator's father, is dead. The vocabulary and phrases used, like exulting, the prize we sought is won, eager faces, etc, describe happiness. But phrases like cold and dead, pale and still, and mournful tread, describe death, making the poem's mood bittersweet.
Here is your answer:
The answer that makes the most since to me is letter C "There's infinite number of numbers"
Reason: That's because the number system never end and the Artur of this story is informing that their unlimited amount of numbers. When informing the Arthur will try to make you learn a statement about something in the world so it will get you onboard it is most likely a argument paragraph but this is a non-example of one.
Your answer is C.
Hope this helps!
Answer:
What sets apart the short film from the story is the director's choice of details. The setting seemed to be made as normal as possible, a simple small town in America. He added foreshadowing by doing a close up of Tess Hutchinson's nervous, smiling face and the closeup of rocks in the boy's pocket. He had the benefit of using pauses to increase suspense, and the actress was free to express Tess's outrage at the lottery. The overall visual of the movie is more detailed because we see the expressions of seriousness and unease in each face.
There are plenty of similarities between the story and video as well. They are both heavily suspenseful, the atmosphere appears to be dark, like something doesn't feel right. The moment were the boys are gathering rocks, in both works it was a sign they were up to no good, but the audience was not aware why until the story progressed. Both were true to the simplistic lifestyle of the townspeople, and how casually they carried out this morbid tradition for agricultural purposes.
In conclusion, they both successful covered the themes of the story regarding mob psychology, following traditions blindly, scapegoating, and the reliance chance-based games.