Answer:
People come to listen to you – your thoughts, interpretations and insights. Fancy transitions, clips, and tons of text steal from your content and delivery.
Remember: every time you hit that clicker the audience leaves you and goes to the screen.
Explanation:
Answer:
Unity
Explanation:
People like the unity engine to make basic 3d games. It's open and free so it lets you use or create your own assets to create 3d models for your game.
Cheers.
Answer:
#define LSH_RL_BUFSIZE 1024
char *lsh_read_line(void)
{
int bufsize = LSH_RL_BUFSIZE;
int position = 0;
char buffer = malloc(sizeof(char) bufsize);
int c;
if (!buffer) {
fprintf(stderr, "lsh: allocation error\n");
exit(EXIT_FAILURE);
}
while (1) {
// Read a character
c = getchar();
// If we hit EOF, replace it with a null character and return.
if (c == EOF || c == '\n') {
buffer[position] = '\0';
return buffer;
} else {
buffer[position] = c;
}
position++;
// If we have exceeded the buffer, reallocate.
if (position >= bufsize) {
bufsize += LSH_RL_BUFSIZE;
buffer = realloc(buffer, bufsize);
if (!buffer) {
fprintf(stderr, "lsh: allocation error\n");
exit(EXIT_FAILURE);
}
}
}
}
Explanation: