Answer:
Probably "compress", but these days the common answer is "upload to cloud".
Explanation:
Compressing the files is an easy way to reduce their size, unless most of the size is in already compressed, high-entropy formats (like mp3, jpeg or mp4).
The common compression format is .ZIP - you've probably seen it countless times, but other ways like RAR, 7Z are also popular, while Linux users mostly deal with tar.gz, tar.bz2 or tar.xz
On the other hand, the standard practice these days is to upload the presentation to a cloud service, like GSheets or Office PowerPoint 365, which gets rid of the limits of email filesize, while providing a convenient web-app way to view the presentation without downloading (and it doesn't clutter their inbox space or hard drives)! Alternatively, one other way to email any large file (not just a presentation) includes uploading it to some service like DropBox, GDrive or anything similar.
Answer:
The answer is "The user uses the method for retrieval, which is dependent on the specific app or devices on the operating system".
Explanation:
For retrieving the requested information of the form, with the user device, he uses the retrieval method, which is based upon the specific application or system operating system.
- In this, the user can resolve the mobile phone application but also show the errors which have been committed to the assistance team of the application manufacturer.
- Its repair technician requires detailed system data on the way the software responds and also what triggers the mistakes.
Venn diagrams are used to depict set intersections (denoted by an upside-down letter U)......
Answer:
modifiers
Explanation:
The modifiers are the change that is minor with respect to the objects that have an impact at the render time
Therefore as per the given situation, the last option is correct as it fits to the current scenario
And, the rest of the options would be incorrect
The same is to be considered and relevant
Hence, the modifier is the correct option
Answer:
Explanation:
The object-oriented paradigm; The compilation process Comments; Library inclusions; Program-level definitions; Function prototypes;
The main program; Function definitions Naming conventions; Local and global variables; The concept of a data type;
Integer types; Floating-point types; Text types; Boolean type; Simple input and
output Precedence and associativity; Mixing types in an expression; Integer division and
the remainder operator; Type casts; The assignment operator; Increment and
decrement operators; Boolean operators