Answer:
Explanation:
In the past, it has been thought that video games can have negative effects on children. However, new studies are arguing this is not true.
Series of studies have proved that children that play video <u>games have better cognition skills and navigation skills, as these games have helped them practice visual and spatial copying, dealing with maps and with space. </u>Many of strategic games rely on people having good navigational and map reading skills, and this can improve children’s orientation greatly.
Video games can also relax children and ease their aggressiveness. Playing certain games that rely on reflexes can relax anxiety and help them ease anger in a socially acceptable way<u>.</u> Additionally, easy-going builder games can relax a person as well and help them feel happier. Generally, <u>games have proven to be helpful for the good emotional development of the children.</u>
As games today are becoming more imaginative and more diverse,<u> plenty of them can have an educational purpose and spark children’s imagination, problem-solving skills and teach them subjects such as history, maths, logic, and so on. </u>
Answer:
"before"
Explanation:
because it told us the pre means before you can substitute the "pre-" in prehistorie to figure out the meaning.
Answer:
I believe the answer is A. soliloquy.
Explanation:
A soliloquy is an act of speaking one's thoughts aloud when by oneself or regardless of any hearers, especially by a character in a play. Linda says, "Help me, Willy, I can’t cry. It seems to me that you’re just on another trip. I keep expecting you. Willy, dear, I can’t cry. Why did you do it? I search and search and I search, and I can’t understand it, Willy. I made the last payment on the house today. Today, dear. And there’ll be nobody home." Her husband, Willy has died, but she is still speaking her thoughts out loud to him.
He was a spokesperson of his generation because his books mostly spoke about people who experienced suffering due to the gilded age system of values.