Answer:
I assume you want to set the opacity (0-100) depending on the mouse's coordinate on the screen. The variables indicating the mouse's coordinates are <em>mouseX</em> and <em>mouseY</em>.
To achieve this, you will need to divide the mouseX/mouseY (whichever you choose) by 4 to what's called "normalize" it. If your mouse was at 320 for example... Dividing it by four would give you 80, and this works because the bounds that the opacity can be set to is 0-100.
normalized = mouseX / 4
Circle(mouseX, mouseY, 50, fill='navy', opacity=normalized)
...or if you want to do it in one line...
Circle(mouseX, mouseY, 50, fill='navy', opacity=mouseX / 4)
Explanation:
he increased the luminance of the pixels by pushing the slider to the extreme right, because auto contrast and auto will be able to adjust to effect if any important detail on the image may be lost in the process of adjusting the brightest slider
Answer:
Required code is given below.
Best Regards,
Please ask if any queries.
Explanation:
#include <stdio.h>
#include <string.h>
int main(void)
{
char input[100];
printf("Enter desired auto service:\n");
scanf ("%[^\n]%*c", input);
printf("You entered: %s\n",input);
if(strcmp(input,"Oil change") == 0){
printf("Cost of oil change: $35\n");
}
else if(strcmp(input,"Tire rotation") == 0){
printf("Cost of tire rotation: $19\n");
}
else if(strcmp(input,"Car wash") == 0){
printf("Cost of car wash: $7\n");
}
else{
printf("Error: Requested service is not recognized\n");
}
return 0;
}
The correct matching of the given computer components/commands are:
- Input- Data given to the computer
- Output- Result provided by the CPU
- Processing- CPU
- Data storage- Memory
<h3>What is Input? </h3>
This refers to the process of giving raw data to a computer system that needs processing to be done to it.
Hence, we can see that based on the computer components and commands given in the image have all been correctly matched.
Read more about computer components here:
brainly.com/question/23339335
#SPJ1
...something that the user knows.