1.)
<span>((i <= n) && (a[i] == 0)) || (((i >= n) && (a[i-1] == 0))) </span>
<span>The expression will be true IF the first part is true, or if the first part is false and the second part is true. This is because || uses "short circuit" evaluation. If the first term is true, then the second term is *never even evaluated*. </span>
<span>For || the expression is true if *either* part is true, and for && the expression is true only if *both* parts are true. </span>
<span>a.) (i <= n) || (i >= n) </span>
<span>This means that either, or both, of these terms is true. This isn't sufficient to make the original term true. </span>
<span>b.) (a[i] == 0) && (a[i-1] == 0) </span>
<span>This means that both of these terms are true. We substitute. </span>
<span>((i <= n) && true) || (((i >= n) && true)) </span>
<span>Remember that && is true only if both parts are true. So if you have x && true, then the truth depends entirely on x. Thus x && true is the same as just x. The above predicate reduces to: </span>
<span>(i <= n) || (i >= n) </span>
<span>This is clearly always true. </span>
The amount of data that can be read from the socket in bytes at most.
<h3>What is socket?</h3>
- Using socket endpoints on top of the operating system, the "socket" module specifies how server and client machines can communicate at the hardware level.
- Both connection-oriented and connectionless network protocols are supported by the "socket" API.
- Using socket endpoints on top of the operating system, the "socket" module specifies how server and client machines can communicate at the hardware level.
- Both connection-oriented and connectionless network protocols are supported by the "socket" API.
- An implementation of sockets in a library allows you to use them in your software for Internet communication.
To learn more about socket, refer to:
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Answer:
Awww what happened? Sometimes its hard for me to keep a promise.
Explanation:
Answer:
Crosstalk, Jitter, Impulse noise.
Explanation:
Crosstalk is a network error that occurs when one pair of cable causes interference on another pair of cables thereby preventing efficient data transmission.
Jitter may also impair the accuracy of the data being transmitted across network because minute variations in amplitude, phase, and frequency always occur. The generation of a perfect carrier signal in an analog circuit is almost impossible. The signal may be affected by continuous and rapid network gains or phase changes.
Impulse noise (also referred to as spikes) is the primary source of errors in data communications. Impulse noise can be caused by positioning a communications cable near a source of intermittent but strong electromagnetic pulses, such as an elevator motor.
Counter measures
Shielding (protecting wires by covering them with an insulating coating) is one of the best ways to prevent impulse noise, cross-talk.
Amplifiers can be used to increase signal strength since the connection would run across 4 floors.