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Answer:
In c# Dictionary is the collection of keys and value .The dictionary is a generic collection class which is in the System.Collection.Generics namespace. we can represent dictionary like that Dictionary<TKey, TValue> where TKey represent the type of key and TValue is the type of TValue.
Following are the example which represent dictionary as integer and string
using System.Collections.Generic; // namespace
class Test // class test
{
static void Main() // main method
{
var ob = new Dictionary< int,string>(); // type integer and string
dictionary.Add( 2,"hello");
dictionary.Add(143,"hello1);
// The dictionary has 2 pairs.
Console.WriteLine("DICTIONARY 1 " + ob.Count);
}
}
Output:
DICTIONARY 1 :2
Explanation:
In this program we create a dictionary generic class which is integer and string type after that we add the elements in the dictionary by "dictionary.Add method " and finally print the count of dictionary
Answer:
Joe should read the explanatory text and complete the learning activities.
Explanation:
Given
See attachment for options
Required
Best strategy to get through the module
First off, rushing through the activities and taking guess for each question (as suggested by (a)) will not help him;
He may complete the activities but sure, he won't learn from the module.
Also, reading through the units without completing the activities is not an appropriate method because Joe will not be able to test his knowledge at the end of the module.
The best strategy to employ is to read through the units and complete the activities, afterwards (option (b)).
There is only one programming language that is closest to a human language and is the most easy to learn other than HTML or CSS.
That language would be AppleScript. for both its simplicity and power, it has become an ideal language for basic Apple programmers to learn.