Both of them are the most important cities in their countries. They are capitals and cultural, demographic and industrial centres.
Answer:
Correct answer is (a). Assimilation of immigrants into the existing population.
Explanation:
The frequency distribution will not change from generation to generation once a population is in Hardy-Weinberg equilibrium. However, on assimilation of immigrants into the existing population, the equilibrium will definitely change.
Earth’s atmosphere is a mixture of nitrogen (79%), oxygen (20%), and a small fraction of carbon dioxide, water vapours and other gases. This makes the existence of life possible on Earth. However, the atmospheres on Venus and Mars mainly consist of carbon dioxide. The amount of carbon dioxide on these planets can range from 95% to 97%. This may be the reason no life exists on these planets.
The atmosphere of Venus is about 96 per cent carbon dioxide, with surface temperatures around 737 K (464 °C, or 867 °F).
Venus itself rotates only once every 243 Earth days.
Mars, in contrast, has a thin atmosphere composed of about 95 per cent carbon dioxide, with the remainder being mostly diatomic nitrogen.
We can deduce here that the arrow on the map that points to an air mass moving toward a cold front is: H 1029 - 1018
<h3>What is cold front?</h3>
Cold front actually refers to the boundary that shows a mass of cold air advancing. It goes towards the sector of a low-pressure.
We see that the arrow that is moving from the region of high pressure to the region of low pressure and has blue lines is the answer.
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Answer:
The benefits of playing shooter-type video games
Explanation:
Shooter type video games are designed to develop the concentration of the player especially young people who are still in developing stage. But these games are making them violent and rash due to the way the games are structured . For example a game has shooter hunting in forests with loaded guns in hands. This only gives the player much more scope to turn violent and aggressive. The main aim of concentration development is kept aside . So these games are really a threat for adolescents and must be at least designed in a subtle manner .