Answer:
Exaggerated used of the technique can produce a comical effect, while more realistic animation must time the actions exactly to produce a convincing result. Slow in and slow out. Adds more frames near the beginning and near the end of a movement, and fewer in the middle, to make the animation appear more realistic.
Answer:
<u>Arithmetic underflow</u>
Explanation:
Great question, it is always good to ask away and get rid of any doubts that you may be having.
Since the answer given is a negative. We can say the error that is seen here is an <u>Arithmetic underflow </u>error. This is because the answer given is a smaller absolute value which the computer cannot actually represent or save in its memory in the CPU. Therefore this is the closest representation of the arithmetic error displayed.
I hope this answered your question. If you have any more questions feel free to ask away at Brainly.
I would say a calculator.
Answer:
7.4 Code Practice: Question 1
def GPAcalc(g):
if g == "a" or g == "A":
return 4
elif g == "B" or g == "b":
return 3
elif g == "C" or g == "c":
return 2
elif g == "D" or g == "d":
return 1
elif g == "F" or g == "f":
return 0
Explanation:
Int whatever = scnr.nextInt();
Although usually when a class has a next* member function, it usually needs to check that there IS a next, that you haven't reached the end. Without knowing the class that scnr was instantiated from, I can't guess.