Answer:
I agree that in some cases that might be the case especi if the game is a gambling game however, I doubt that is the case with most main-line video games. Considering how most games aren’t about gambling and usually have discipline causing you to loose money. For example, in the Mario and Sonic games produced by NIntendo and Sega, if you run into an enemy, you will loose money. Similarly, in the Zelda games there are games you can play and win prizes for around 20 rupees, however these games are challenging and will sometimes scam you.
Explanation:
Was there supposed to be a text?
If you are working on a research project in which you must present a short documentary film about the history of your family, the source that would be considered most credible for this project is hand-written letters from your great-great grandmother about her immigration.
You will get the most information from her letters.
Figurative language in this section helps convey the grief of the Capulets by making their lamenting more personal and poetic. Specifically, using personification to represent death as a person helps the reader really feel like Juliet has been actively taken away from them rather than her just having died. For example, when Capulet says "Death, that hath ta'en her hence to make me wail, / Ties up my tongue, and will not let me speak." This is making Death the active enemy, giving them someone to blame. This section also uses a lot of simile, including when Capulet says "Death lies on her like an untimely frost / Upon the sweetest flower of all the field." This makes her death feel peaceful, looking at Juliet as a sweet flower with just a hint of frost over her. Finally, Capulet also uses anaphora to reinforce the personification of Death and the poetry of Juliet's passing. He says "<span>Death is my son-in-law, Death is my heir;", repeating Death at the beginning of each phrase.</span>