A square image of an object on a video game has an initial side length of 25 pixels. To make the object appear closer, the side
length of the square is increased by 10 pixels per second. This length change is represented by the function s(t) = 25 + 10t, where t is time in seconds. If the area of the square is A(s) = sa, find the formula for the area as a function of time, and then determine A(s(3)). A(t) equals +2+ t + 625 The area of the square image after 3 seconds is square pixels.
I just listed the two equations out and the answer just popped out. The trick to this is just thinking about two numbers that obviously both below 13 that add up to it. 6 and 7 is the solution.