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lesantik [10]
4 years ago
5

What do you understand by multitasking?Explain cooperativemultitasking ?

Computers and Technology
2 answers:
Nadusha1986 [10]4 years ago
4 0

Answer: Multitasking is the ability of the operating system by which a processor is able to process multiple task at the same time.

Cooperative multitasking is non preemptive multitasking where the processor is assigned to a single process and does not preempt  until it completes its jobs or moves to a waiting state.

Explanation:

In Multitasking jobs are executed at a faster rate than as many jobs or tasks can be assigned to the processor at the same time.

In cooperative multitasking due to the non preemptive nature a single job could be assigned to the cpu at a time.  

ki77a [65]4 years ago
3 0

Answer:

     The term multitasking refers to the act of performing two (or more) tasks at the same time. In our present society this concept has a common place in the lives of the vast majority of people. Few jobs do not require, at some level, any form of multitasking. What's more, in a 100% connected society, the immediacy of interactions and access to information keeps our attention constantly shifting, and smartphones, added to social networks, are everyday tools that keep us constantly multitasking wherever we go. .

    An important use of coroutines is the provision of a multitasking environment where multiple "tasks" (threads) can execute concurrently, sharing processor usage. Unlike a thread-based environment, which is typically preemptive (ie, tasks involuntarily lose control of the processor at any time of their execution), a coroutine-based environment is basically cooperative, meaning that tasks voluntarily relinquish the processor control.

    The cooperative multitasking style has the advantage that breakpoints are well-defined because you know exactly when control moves from task to task. So there is not that big bottleneck that we saw with context switching, where all registers need to be saved, among others. A more elegant, efficient and green solution.

Explanation:

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Define a class called TreeNode containing three data fields: element, left and right. The element is a generic type. Create cons
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Answer:

See explaination

Explanation:

// Class for BinarySearchTreeNode

class TreeNode

{

// To store key value

public int key;

// To point to left child

public TreeNode left;

// To point to right child

public TreeNode right;

// Default constructor to initialize instance variables

public TreeNode(int key)

{

this.key = key;

left = null;

right = null;

key = 0;

}// End of default constructor

}// End of class

// Defines a class to crate binary tree

class BinaryTree

{

// Creates root node

TreeNode root;

int numberElement;

// Default constructor to initialize root

public BinaryTree()

{

this.root = null;

numberElement = 0;

}// End of default constructor

// Method to insert key

public void insert(int key)

{

// Creates a node using parameterized constructor

TreeNode newNode = new TreeNode(key);

numberElement++;

// Checks if root is null then this node is the first node

if(root == null)

{

// root is pointing to new node

root = newNode;

return;

}// End of if condition

// Otherwise at least one node available

// Declares current node points to root

TreeNode currentNode = root;

// Declares parent node assigns null

TreeNode parentNode = null;

// Loops till node inserted

while(true)

{

// Parent node points to current node

parentNode = currentNode;

// Checks if parameter key is less than the current node key

if(key < currentNode.key)

{

// Current node points to current node left

currentNode = currentNode.left;

// Checks if current node is null

if(currentNode == null)

{

// Parent node left points to new node

parentNode.left = newNode;

return;

}// End of inner if condition

}// End of outer if condition

// Otherwise parameter key is greater than the current node key

else

{

// Current node points to current node right

currentNode = currentNode.right;

// Checks if current node is null

if(currentNode == null)

{

// Parent node right points to new node

parentNode.right = newNode;

return;

}// End of inner if condition

}// End of outer if condition

}// End of while

}// End of method

// Method to check tree is balanced or not

private int checkBalance(TreeNode currentNode)

{

// Checks if current node is null then return 0 for balanced

if (currentNode == null)

return 0;

// Recursively calls the method with left child and

// stores the return value as height of left sub tree

int leftSubtreeHeight = checkBalance(currentNode.left);

// Checks if left sub tree height is -1 then return -1

// for not balanced

if (leftSubtreeHeight == -1)

return -1;

// Recursively calls the method with right child and

// stores the return value as height of right sub tree

int rightSubtreeHeight = checkBalance(currentNode.right);

// Checks if right sub tree height is -1 then return -1

// for not balanced

if (rightSubtreeHeight == -1) return -1;

// Checks if left and right sub tree difference is greater than 1

// then return -1 for not balanced

if (Math.abs(leftSubtreeHeight - rightSubtreeHeight) > 1)

return -1;

// Returns the maximum value of left and right subtree plus one

return (Math.max(leftSubtreeHeight, rightSubtreeHeight) + 1);

}// End of method

// Method to calls the check balance method

// returns false for not balanced if check balance method returns -1

// otherwise return true for balanced

public boolean balanceCheck()

{

// Calls the method to check balance

// Returns false for not balanced if method returns -1

if (checkBalance(root) == -1)

return false;

// Otherwise returns true

return true;

}//End of method

// Method for In Order traversal

public void inorder()

{

inorder(root);

}//End of method

// Method for In Order traversal recursively

private void inorder(TreeNode root)

{

// Checks if root is not null

if (root != null)

{

// Recursively calls the method with left child

inorder(root.left);

// Displays current node value

System.out.print(root.key + " ");

// Recursively calls the method with right child

inorder(root.right);

}// End of if condition

}// End of method

}// End of class BinaryTree

// Driver class definition

class BalancedBinaryTreeCheck

{

// main method definition

public static void main(String args[])

{

// Creates an object of class BinaryTree

BinaryTree treeOne = new BinaryTree();

// Calls the method to insert node

treeOne.insert(1);

treeOne.insert(2);

treeOne.insert(3);

treeOne.insert(4);

treeOne.insert(5);

treeOne.insert(8);

// Calls the method to display in order traversal

System.out.print("\n In order traversal of Tree One: ");

treeOne.inorder();

if (treeOne.balanceCheck())

System.out.println("\n Tree One is balanced");

else

System.out.println("\n Tree One is not balanced");

BinaryTree

BinaryTree treeTwo = new BinaryTree();

treeTwo.insert(10);

treeTwo.insert(18);

treeTwo.insert(8);

treeTwo.insert(14);

treeTwo.insert(25);

treeTwo.insert(9);

treeTwo.insert(5);

System.out.print("\n\n In order traversal of Tree Two: ");

treeTwo.inorder();

if (treeTwo.balanceCheck())

System.out.println("\n Tree Two is balanced");

else

System.out.println("\n Tree Two is not balanced");

}// End of main method

}// End of driver class

5 0
4 years ago
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